NLT016
Neolithic
Offline 143.105.119.198:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 180/250
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02COMPlayers 222/250
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03COMPlayers 643/675
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04COMPlayers 39/100
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05COMPlayers 748/775
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06COMPlayers 585/625
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Neolithic?
On Rust Tracker, Neolithic sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Neolithic is listed under?
These tags are published by Neolithic for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2627 (Protocol): Join only if your game is on protocol 2627; cs155243 (Build): Build: 155243; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Neolithic wipe?
Too few wipes on record for Neolithic to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 119 days 16 hours.
Server Details
Is Neolithic up, and how does its uptime hold?
Tracking shows Neolithic offline as of now, last seen 46 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
What Rust version is Neolithic on?
Rust network protocol 2627 and build 155243 on Linux is what Neolithic runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Neolithic sit?
Region: none published by Neolithic. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 143.105.119.198:28015.
Population
How many players are on Neolithic right now?
Offline: Neolithic, last seen 46 days 12 hours ago.
Settings
Which settings and rules are confirmed on Neolithic?
No gather rate appears in Neolithic's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
Which map is confirmed for Neolithic?
Procedural map on Neolithic, made by the game.
Connect
What is the way to join Neolithic?
To connect: start Rust, press F1, enter client.connect 143.105.119.198:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8
Game
gmrust
mp10
ts8
v2627
cs155243
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.