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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,663online PAX33,677playing OCC2,838with players WIPED 3H84
COMCommunity traffic
Callsign

LWO15358

LOW.MS map test D

Offline 142.91.157.60:28035 checked 5d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:49 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 135/250
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  3. 03COM
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    Players 12/250
  4. 04COM
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    Players 22/250
  5. 05COM
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    Players 11/100
  6. 06COM
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    Players 21/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does LOW.MS map test D appear in Rust Tracker lists and filters?

These Rust Tracker lists carry LOW.MS map test D: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags does LOW.MS map test D carry, and what do they mean?

The game's server browser reads these tags from LOW.MS map test D: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on LOW.MS map test D when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for LOW.MS map test D?

LOW.MS map test D's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 5 days 6 hours since this world was made.

Location and Status

Is LOW.MS map test D up, and how does its uptime hold?

Offline: LOW.MS map test D confirmed offline, last seen 5 days 4 hours ago. Uptime stood at 0% for the last 5 full days, 0 of 120 hours online. Rust Tracker logged it first on 23 October 2026.

Which Rust build is LOW.MS map test D running?

Confirmed for LOW.MS map test D: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is LOW.MS map test D hosted in?

Nothing on region from LOW.MS map test D; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 142.91.157.60:28035.

Player Count

What is the player count on LOW.MS map test D?

Offline now for LOW.MS map test D, last seen 5 days 4 hours ago. The last seven days put it at 0 players on average.

How does LOW.MS map test D compare in the rankings?

Seven-day player hours put LOW.MS map test D at #15,358, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on LOW.MS map test D?

The name of LOW.MS map test D carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for LOW.MS map test D?

Generated by the game from seed 1297420018, the procedural map on LOW.MS map test D measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

What is the way to join LOW.MS map test D?

Open the console in Rust with F1 after starting the game, then type client.connect 142.91.157.60:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.