NDO15049
Node 5 - Creative Proc Gen
Offline 141.95.145.53:28615 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 27/999
-
02MODPlayers 12/999
-
03MODPlayers 92/150
-
04MODPlayers 2/100
-
05MODPlayers 18/100
-
06MODPlayers 15/100
Quick answers
From the figures on this page.
Tags
Where does Node 5 - Creative Proc Gen appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Node 5 - Creative Proc Gen: Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Node 5 - Creative Proc Gen?
Listed for the server browser to read, Node 5 - Creative Proc Gen publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Node 5 - Creative Proc Gen wipe?
Node 5 - Creative Proc Gen's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 44 days 20 hours.
Location and Status
What is the uptime on Node 5 - Creative Proc Gen, and is it online?
Offline: Node 5 - Creative Proc Gen confirmed offline, last seen 44 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 14 September 2026.
Which Rust version is confirmed on Node 5 - Creative Proc Gen?
Rust network protocol 2633 and build 163794 is the build on Node 5 - Creative Proc Gen; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Which location is Node 5 - Creative Proc Gen in?
Nothing on region from Node 5 - Creative Proc Gen; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 141.95.145.53:28615.
Player Count
What is the player count on Node 5 - Creative Proc Gen?
Offline now for Node 5 - Creative Proc Gen, last seen 44 days 20 hours ago.
Where does Node 5 - Creative Proc Gen sit in the server rankings?
On player hours over seven days, Node 5 - Creative Proc Gen ranks #15,049, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on Node 5 - Creative Proc Gen?
The name of Node 5 - Creative Proc Gen carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
What map is Node 5 - Creative Proc Gen on?
Generated by the game: the procedural map on Node 5 - Creative Proc Gen.
How to Join
Which steps join Node 5 - Creative Proc Gen?
To connect: start Rust, press F1, enter client.connect 141.95.145.53:28615 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1000,ptrak,$r?,v2633,^v,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp1000
ts8
v2633
cs163794
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.