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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,886online PAX99,275playing OCC3,950with players WIPED 3H380
MODModded traffic
Callsign

PLR16084

[EU] Polar 2x

Offline 141.95.13.108:21748 checked 27d ago

2x moddedoxide
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#16,084top 69%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:39 UTC34d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 817/900
  2. 02MOD
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    Players 582/525
  3. 03MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 350 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 821/750
  4. 04MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 333 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 889/960
  5. 05MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 317 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
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  6. 06MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 303 on average Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 196/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [EU] Polar 2x?

2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [EU] Polar 2x. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the tags mean that [EU] Polar 2x is listed under?

The game's server browser reads these tags from [EU] Polar 2x: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on [EU] Polar 2x on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.

On what schedule does [EU] Polar 2x wipe?

[EU] Polar 2x's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 34 days 22 hours since this world was made.

Server Details

What is the uptime on [EU] Polar 2x, and is it online?

Offline: [EU] Polar 2x confirmed offline, last seen 27 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 24 September 2026.

What Rust version is [EU] Polar 2x on?

Confirmed for [EU] Polar 2x: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is [EU] Polar 2x in?

No region tag is published by [EU] Polar 2x, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 141.95.13.108:21748.

Player Count

What is the player count on [EU] Polar 2x?

Offline now for [EU] Polar 2x, last seen 27 days 22 hours ago.

How does [EU] Polar 2x compare in the rankings?

Seven-day player hours put [EU] Polar 2x at #16,084, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Polar 2x?

2x gather is what [EU] Polar 2x runs, going by its name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is [EU] Polar 2x on?

Generated by the game from seed 377298669, the procedural map on [EU] Polar 2x measures 4,250. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto [EU] Polar 2x?

Open the console in Rust with F1 after starting the game, then type client.connect 141.95.13.108:21748. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.