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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,622online PAX33,162playing OCC2,812with players WIPED 3H74
MODModded traffic
Callsign

TST12916

Testing Quarters

Offline EU 141.195.11.116:28015 checked 12d ago

quad biweekly wipes vanillamoddedoxide
Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#12,916top 60% · #2430 in EU
Last wipe12d agobiweekly schedule
Next wipe1d 10hFri 30 Oct, 16:52 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct17 Oct23 Oct

Top 60% of all ranked servers, top 82% in EU, and #562 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Friday 30 October, 16:52 UTC, in 1d 10h.

Every other Friday at 16:52 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 1d 10hFri 30 Oct, 16:52 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 15d 10hFri 13 Nov, 16:52 UTC
  4. 29d 10hFri 27 Nov, 16:52 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW
  6. 43d 10hFri 11 Dec, 16:52 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:52 UTC12d ago 1 – running 0
Fri 2 Oct, 16:28 UTC26d ago 1 held half 14 days 1
Fri 2 Oct, 09:27 UTC26d ago 1 – 0.3 days 1
Fri 18 Sep, 16:37 UTC40d ago 1 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Testing Quarters?

These Rust Tracker lists carry Testing Quarters: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does Testing Quarters carry, and what do they mean?

Listed for the server browser to read, Testing Quarters publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166601 (Build): Build: 166601; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Testing Quarters when wipe day lands?

Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 1 where it did not hold.

When does Testing Quarters wipe?

At Testing Quarters the wipes follow a every other Friday at 16:52 UTC rhythm. Friday 30 October at 16:52 UTC is when the next wipe falls due. 12 days 13 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Server Details

How reliable is Testing Quarters, and is it online now?

Offline: Testing Quarters confirmed offline, last seen 12 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 18 September 2026.

Which Rust version is confirmed on Testing Quarters?

Confirmed for Testing Quarters: Rust network protocol 2634 and build 166601, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Testing Quarters hosted in?

Listed in Europe under EU: that is Testing Quarters by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 141.195.11.116:28015.

Player Count

Is Testing Quarters busy?

Offline now for Testing Quarters, last seen 12 days 12 hours ago.

What rank does Testing Quarters carry among Rust servers?

Testing Quarters places #12,916 on seven-day player hours, #2,430 in Europe and in the top 60% of all ranked servers. Position #562 among quad servers.

Map and Rules

Which settings and rules are confirmed on Testing Quarters?

The name of Testing Quarters carries no gather rate. A limit of 4 players applies per group (quad). It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Testing Quarters?

A procedural map of size 3,900 runs on Testing Quarters, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

What is the way to join Testing Quarters?

Open the console in Rust with F1 after starting the game, then type client.connect 141.195.11.116:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs166601,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 slots on this server.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs166601
Build Build: 166601.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.