CRO15327
Core Community | Hub & Lobby
Offline 141.101.175.152:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 108/2000
-
02MODPlayers 167/2000
-
03MODPlayers 33/200
-
04MODPlayers 101/200
-
05MODPlayers 16/300
-
06MODPlayers 62/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Core Community | Hub & Lobby?
PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Core Community | Hub & Lobby. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Core Community | Hub & Lobby carry, and what do they mean?
These tags are published by Core Community | Hub & Lobby for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Core Community | Hub & Lobby wipe?
The record holds too few of Core Community | Hub & Lobby's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 11 days 16 hours.
Location and Status
What is the uptime on Core Community | Hub & Lobby, and is it online?
Offline now, Core Community | Hub & Lobby was last seen 11 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 17 October 2026.
What Rust version is Core Community | Hub & Lobby on?
Rust network protocol 2634 and build 167398 is the build on Core Community | Hub & Lobby; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
What location is Core Community | Hub & Lobby hosted in?
No region is published by Core Community | Hub & Lobby. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 141.101.175.152:28015.
Population
How many players are on Core Community | Hub & Lobby right now?
Offline now for Core Community | Hub & Lobby, last seen 11 days 10 hours ago.
How does Core Community | Hub & Lobby compare in the rankings?
On player hours over seven days, Core Community | Hub & Lobby ranks #15,327, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on Core Community | Hub & Lobby?
No gather rate appears in Core Community | Hub & Lobby's name. The game's default applies: groups can have up to 8 players. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Core Community | Hub & Lobby?
Generated by the game: the procedural map on Core Community | Hub & Lobby.
Connect
Which steps join Core Community | Hub & Lobby?
To connect: start Rust, press F1, enter client.connect 141.101.175.152:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.