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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,620online PAX32,393playing OCC2,767with players WIPED 3H69
COMCommunity traffic
Callsign

FTR16032

MR14 Future Map Test

Offline 140.225.208.60:28015 checked 27d ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#16,032top 69%
Last wipe27d agono schedule published
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW27d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 147/250
  2. 02COM
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    Players 130/200
  3. 03COM
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    Players 15/250
  4. 04COM
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    Players 18/250
  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry MR14 Future Map Test?

These Rust Tracker lists carry MR14 Future Map Test: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does MR14 Future Map Test carry, and what do they mean?

These tags are published by MR14 Future Map Test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on MR14 Future Map Test on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for MR14 Future Map Test?

One wipe a month for MR14 Future Map Test: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 10 hours since this world was made.

Server Details

How reliable is MR14 Future Map Test, and is it online now?

Tracking shows MR14 Future Map Test offline as of now, last seen 27 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 1 October 2026.

What Rust version is MR14 Future Map Test on?

Rust network protocol 2634 and build 166494 is the build on MR14 Future Map Test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is MR14 Future Map Test hosted in?

Nothing on region from MR14 Future Map Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 140.225.208.60:28015.

Population

What is the player count on MR14 Future Map Test?

Last seen 27 days 9 hours ago; MR14 Future Map Test is offline at present.

What rank does MR14 Future Map Test carry among Rust servers?

Top 69% of all ranked servers, and #16,032 on seven-day player hours: MR14 Future Map Test.

Map and Rules

Which settings and rules are confirmed on MR14 Future Map Test?

No gather rate appears in MR14 Future Map Test's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Connect

What is the way to join MR14 Future Map Test?

To connect: start Rust, press F1, enter client.connect 140.225.208.60:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players 5 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.