BLL14176
Bulleted SDK - Local Aim Training
Offline 140.225.208.50:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 5/10
-
02MODPlayers 8/100
-
03MODPlayers 2/100
-
04MODPlayers 11/100
-
05MODPlayers 3/100
-
06MODPlayers 0/40
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Bulleted SDK - Local Aim Training?
On Rust Tracker, Bulleted SDK - Local Aim Training sits in these lists: Modded servers, tracked live and Combat training servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Bulleted SDK - Local Aim Training carry, and what do they mean?
The game's server browser reads these tags from Bulleted SDK - Local Aim Training: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does Bulleted SDK - Local Aim Training wipe?
Bulleted SDK - Local Aim Training's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 28 days 6 hours since this world was made.
Server Details
How reliable is Bulleted SDK - Local Aim Training, and is it online now?
Offline now, Bulleted SDK - Local Aim Training was last seen 28 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 1 October 2026.
Which Rust build is Bulleted SDK - Local Aim Training running?
Rust network protocol 2633 and build 165217 on Windows is what Bulleted SDK - Local Aim Training runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Bulleted SDK - Local Aim Training in?
No region is published by Bulleted SDK - Local Aim Training. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 140.225.208.50:28015.
Population
How many players are on Bulleted SDK - Local Aim Training right now?
Offline now for Bulleted SDK - Local Aim Training, last seen 28 days 1 hours ago.
Where does Bulleted SDK - Local Aim Training sit in the server rankings?
Seven-day player hours put Bulleted SDK - Local Aim Training at #14,176, within the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on Bulleted SDK - Local Aim Training?
The name of Bulleted SDK - Local Aim Training carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is off, Valve's anti-cheat.
Which map is confirmed for Bulleted SDK - Local Aim Training?
Procedural map on Bulleted SDK - Local Aim Training, made by the game.
How to Join
What is the way to join Bulleted SDK - Local Aim Training?
To connect: start Rust, press F1, enter client.connect 140.225.208.50:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.