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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,626online PAX31,131playing OCC2,740with players WIPED 3H70
COMCommunity traffic
Callsign

STV15391

Steve's Server

Offline 14.8.106.192:28015 checked 40d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,391no region published
Last wipe106d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 542 on average Rusty Moose |EU Mondays|
    Players 145/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 131/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 15/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 283 on average Rustoria.co - EU Main
    Players 19/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 16/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 46/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Steve's Server?

Community servers, no tags — the Rust Tracker lists that include Steve's Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Steve's Server?

These tags are published by Steve's Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2631 (Protocol): Your game must be on protocol 2631 to connect; cs157753 (Build): The game build is 157753; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Steve's Server wipe?

Too few wipes on record for Steve's Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 106 days 15 hours since this world was made.

Server Details

Is Steve's Server up, and how does its uptime hold?

Tracking shows Steve's Server offline as of now, last seen 40 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 18 September 2026.

Which Rust build is Steve's Server running?

Rust network protocol 2631 and build 157753 on Windows is what Steve's Server runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Steve's Server in?

No region is published by Steve's Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 14.8.106.192:28015.

Population

What is the player count on Steve's Server?

Last seen 40 days 12 hours ago; Steve's Server is offline at present.

How does Steve's Server compare in the rankings?

Top – of all ranked servers, and #15,391 on seven-day player hours: Steve's Server.

Map and Rules

Which settings and rules are confirmed on Steve's Server?

The name of Steve's Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Steve's Server?

Generated by the game: the procedural map on Steve's Server.

Connect

What is the way to join Steve's Server?

Open the console in Rust with F1 after starting the game, then type client.connect 14.8.106.192:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2631,gmrust,cs157753,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2631
Protocol Your game must be on protocol 2631 to connect.
cs157753
Build The game build is 157753.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.