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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,681online PAX64,778playing OCC3,475with players WIPED 3H118
MODModded traffic
Callsign

ALL14618=

[AU] All-Star Rust 2x

Online OC 14.201.22.45:28015 checked 9m ago

2x monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,618top 66% · #171 in OC
Last wipe26d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 66% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WNT010OC · groups of 16+ · 2x · monthly · 7 on average [AU] Winterust - 2x Monthly
    Players 5/75
  2. 02MOD
    Callsign RST017OC · groups of 8+ · 2x · monthly · 1 on average [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)
    Players 0/100
  3. 03MOD
    Callsign WNT010OC · groups of 10+ · 2x · weekly · 79 on average [AU] Winterust - 2x Main
    Players 11/75
  4. 04MOD
    Callsign ASH627OC · groups of 10+ · 3x · monthly · 8 on average [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
    Players 8/100
  5. 05MOD
    Callsign ASH517OC · groups of 20+ · 3x · monthly · 4 on average [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
    Players 78/125
  6. 06MOD
    Callsign SND046OC · groups of 8+ · 3x · monthly · 2 on average [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded
    Players 5/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [AU] All-Star Rust 2x?

These Rust Tracker lists carry [AU] All-Star Rust 2x: 2x Rust servers, tracked live, Oceania servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which tags does [AU] All-Star Rust 2x carry, and what do they mean?

These tags are published by [AU] All-Star Rust 2x for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; OC (Oceania): The server browser lists it under Oceania. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Which operator runs [AU] All-Star Rust 2x?

Same operator, most likely: [AU] All-Star Rust 2x publishes a 91169420.xyz hostname, and 2 other servers we track publish it as well.

Wipe Times

On what schedule does [AU] All-Star Rust 2x wipe?

An estimate from the force wipe gives [AU] All-Star Rust 2x's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 16 hours. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on [AU] All-Star Rust 2x, and is it online?

Right now [AU] All-Star Rust 2x is online. The uptime it reports puts the last restart about 16 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 20 October 2026.

Which Rust build is [AU] All-Star Rust 2x running?

Rust network protocol 2635 and build 168909 is the build on [AU] All-Star Rust 2x; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does [AU] All-Star Rust 2x run?

Average server fps over the last 48 hours: 133, with a low of 67. Buildings, deployables and the rest of the world took it to a maximum of 110,581 entities. Peak memory use: 3,390 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [AU] All-Star Rust 2x hosted in?

Listed in Oceania under OC: that is [AU] All-Star Rust 2x by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 14.201.22.45:28015.

Player Count

How many players are on [AU] All-Star Rust 2x right now?

Tracking [AU] All-Star Rust 2x: 0 of 100 slots filled. Seven-day average 0 players; peak 1.

How does [AU] All-Star Rust 2x compare in the rankings?

Seven-day player hours: #14,618 overall for [AU] All-Star Rust 2x, top 66% of ranked servers, #171 in Oceania.

Settings

Which settings and rules are confirmed on [AU] All-Star Rust 2x?

2x gather is what [AU] All-Star Rust 2x runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

What map is [AU] All-Star Rust 2x on?

Generated by the game from seed 2119410940, the procedural map on [AU] All-Star Rust 2x measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join [AU] All-Star Rust 2x?

To connect: start Rust, press F1, enter client.connect 14.201.22.45:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/727U5r3FCb.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.