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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,706online PAX60,014playing OCC3,275with players WIPED 3H164
COMCommunity traffic
Callsign

SRV15187

ServerNameC

Offline 14.20.132.17:28015 checked 46d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,187no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 495 on average Rusty Moose |EU Mondays|
    Players 84/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 115/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 283 on average Rusty Moose |EU Main|
    Players 397/450
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 21/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 476/525
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 362/425
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does ServerNameC appear in Rust Tracker lists and filters?

On Rust Tracker, ServerNameC sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerNameC?

These tags are published by ServerNameC for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does ServerNameC wipe?

The record holds too few of ServerNameC's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 46 days 8 hours.

Location and Status

Is ServerNameC up, and how does its uptime hold?

Tracking shows ServerNameC offline as of now, last seen 46 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is ServerNameC running?

Rust network protocol 2633 and build 163794 on Windows is what ServerNameC runs. The same protocol is required to join, and Steam updates it for you.

Which location is ServerNameC in?

Nothing on region from ServerNameC; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 14.20.132.17:28015.

Population

How many players are on ServerNameC right now?

Offline now for ServerNameC, last seen 46 days 8 hours ago.

How does ServerNameC compare in the rankings?

Seven-day player hours put ServerNameC at #15,187, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on ServerNameC?

No gather rate appears in ServerNameC's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for ServerNameC?

Generated by the game: the procedural map on ServerNameC.

Connect

How do you get onto ServerNameC?

To connect: start Rust, press F1, enter client.connect 14.20.132.17:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.