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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,842online PAX65,813playing OCC3,613with players WIPED 3H129
COMCommunity traffic
Callsign

LCL13349

Local Server

Offline 14.11.20.64:28015 checked 40d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,349no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 08:25 UTC41d ago 1 – running 1
Mon 14 Sep, 11:07 UTC43d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 511 on average Rusty Moose |EU Mondays|
    Players 579/700
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 340 on average Rustoria.co - EU Main
    Players 37/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 337 on average Rusty Moose |EU Main|
    Players 67/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 316 on average Rustoria.co - EU East Long
    Players 312/400
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 280 on average Rustoria.co - EU East Medium
    Players 127/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 261 on average Rustafied.com - EU Friday
    Players 134/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Local Server?

On Rust Tracker, Local Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Server?

Listed for the server browser to read, Local Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Local Server when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Local Server wipe?

The record holds too few of Local Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 41 days 13 hours.

Server Details

What is the uptime on Local Server, and is it online?

Tracking shows Local Server offline as of now, last seen 40 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 14 September 2026.

Which Rust build is Local Server running?

Rust network protocol 2633 and build 163794 on Windows is what Local Server runs. Steam updates it for you; your game must share the protocol to join.

Where does Local Server sit?

Nothing on region from Local Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 14.11.20.64:28015.

Player Count

How many players are on Local Server right now?

Offline now for Local Server, last seen 40 days 17 hours ago.

What rank does Local Server carry among Rust servers?

Seven-day player hours put Local Server at #13,349, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Server?

The name of Local Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is Local Server on?

A procedural map runs on Local Server, generated by the game.

How to Join

How do you get onto Local Server?

To connect: start Rust, press F1, enter client.connect 14.11.20.64:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.