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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,826online PAX82,123playing OCC3,756with players WIPED 3H273
MODModded traffic
Callsign

SEA5800=

[SEA] Rust Intenational | Solo/Dou/Trio | Weekly

Online 139.99.22.23:29588 checked 11m ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#5,800top 26%
Last wipe2d agoweekly schedule
Next wipe4d 19hTue 3 Nov, 09:50 UTC
Track history

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Tuesday 3 November, 09:50 UTC, in 4d 19h.

Its weekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 4d 19hTue 3 Nov, 09:50 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 11d 19hTue 10 Nov, 09:50 UTC
  4. 18d 19hTue 17 Nov, 09:50 UTC
  5. 25d 19hTue 24 Nov, 09:50 UTC
  6. 32d 19hTue 1 Dec, 09:50 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 39d 19hTue 8 Dec, 09:50 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 22 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:50 UTC2d ago 2 – running 0
Thu 22 Oct, 18:52 UTC6d ago 2 held half 4.6 days 0
Thu 22 Oct, 09:43 UTC7d ago 2 – 0.4 days 1
Sat 17 Oct, 13:37 UTC12d ago 3 held half 4.8 days 0
Fri 16 Oct, 07:05 UTC13d ago 3 – 1.3 days 0
Thu 15 Oct, 17:07 UTC13d ago 2 – 0.6 days 1
Tue 13 Oct, 14:38 UTC16d ago 3 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

On Rust Tracker, [SEA] Rust Intenational | Solo/Dou/Trio | Weekly sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the tags on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

These tags are published by [SEA] Rust Intenational | Solo/Dou/Trio | Weekly for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly on wipe day?

At their busiest, recent wipes averaged 2 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly wipe?

The schedule of [SEA] Rust Intenational | Solo/Dou/Trio | Weekly cannot be confirmed, with too few wipes on record: the prediction follows its tag. Tuesday 3 November at 09:50 UTC is when the next wipe falls due. Its world went live 2 days 4 hours. Tags list a weekly wipe schedule.

Server Details

What is the uptime on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly, and is it online?

Tracking shows [SEA] Rust Intenational | Solo/Dou/Trio | Weekly online as of now. By its own uptime figure, the last restart was roughly 11 minutes ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. First contact for Rust Tracker: 13 October 2026.

Which Rust version is confirmed on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

Confirmed for [SEA] Rust Intenational | Solo/Dou/Trio | Weekly: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

Average server fps over the last 48 hours: 209, with a low of 21. Peak entity count: 67,387, covering buildings, deployables and all else in the world. Peak memory use: 3,359 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [SEA] Rust Intenational | Solo/Dou/Trio | Weekly hosted in?

The name of [SEA] Rust Intenational | Solo/Dou/Trio | Weekly points to Asia, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 139.99.22.23:29588.

Population

What is the player count on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

Slots 40; players on board 0: that is [SEA] Rust Intenational | Solo/Dou/Trio | Weekly now. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 1 players.

Where does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly sit in the server rankings?

Seven-day player hours put [SEA] Rust Intenational | Solo/Dou/Trio | Weekly at #5,800, within the top 26% of all ranked servers.

Settings

Which settings and rules are confirmed on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

Nothing in [SEA] Rust Intenational | Solo/Dou/Trio | Weekly's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

A procedural map of size 3,500 runs on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly, generated by the game from seed 564262858. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?

Open the console in Rust with F1 after starting the game, then type client.connect 139.99.22.23:29588. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/wJrPSMJGP.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.