SEA5800=
[SEA] Rust Intenational | Solo/Dou/Trio | Weekly
Online 139.99.22.23:29588 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 09:50 UTC, in 4d 19h.
Its weekly schedule tag · low confidence
Coming wipes
- 4d 19hTue 3 Nov, 09:50 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 11d 19hTue 10 Nov, 09:50 UTC
- 18d 19hTue 17 Nov, 09:50 UTC
- 25d 19hTue 24 Nov, 09:50 UTC
- 32d 19hTue 1 Dec, 09:50 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 39d 19hTue 8 Dec, 09:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 09:50 UTC2d ago | 2 | – | running | 0 |
| Thu 22 Oct, 18:52 UTC6d ago | 2 | held half | 4.6 days | 0 |
| Thu 22 Oct, 09:43 UTC7d ago | 2 | – | 0.4 days | 1 |
| Sat 17 Oct, 13:37 UTC12d ago | 3 | held half | 4.8 days | 0 |
| Fri 16 Oct, 07:05 UTC13d ago | 3 | – | 1.3 days | 0 |
| Thu 15 Oct, 17:07 UTC13d ago | 2 | – | 0.6 days | 1 |
| Tue 13 Oct, 14:38 UTC16d ago | 3 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 36/100
-
02MODPlayers 39/200
-
03MODPlayers 6/200
-
04MODPlayers 1/200
-
05COMPlayers 439/450
-
06COMPlayers 31/550
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
On Rust Tracker, [SEA] Rust Intenational | Solo/Dou/Trio | Weekly sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you read the tags on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
These tags are published by [SEA] Rust Intenational | Solo/Dou/Trio | Weekly for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly on wipe day?
At their busiest, recent wipes averaged 2 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
When does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly wipe?
The schedule of [SEA] Rust Intenational | Solo/Dou/Trio | Weekly cannot be confirmed, with too few wipes on record: the prediction follows its tag. Tuesday 3 November at 09:50 UTC is when the next wipe falls due. Its world went live 2 days 4 hours. Tags list a weekly wipe schedule.
Server Details
What is the uptime on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly, and is it online?
Tracking shows [SEA] Rust Intenational | Solo/Dou/Trio | Weekly online as of now. By its own uptime figure, the last restart was roughly 11 minutes ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. First contact for Rust Tracker: 13 October 2026.
Which Rust version is confirmed on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
Confirmed for [SEA] Rust Intenational | Solo/Dou/Trio | Weekly: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
Average server fps over the last 48 hours: 209, with a low of 21. Peak entity count: 67,387, covering buildings, deployables and all else in the world. Peak memory use: 3,359 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is [SEA] Rust Intenational | Solo/Dou/Trio | Weekly hosted in?
The name of [SEA] Rust Intenational | Solo/Dou/Trio | Weekly points to Asia, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 139.99.22.23:29588.
Population
What is the player count on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
Slots 40; players on board 0: that is [SEA] Rust Intenational | Solo/Dou/Trio | Weekly now. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 1 players.
Where does [SEA] Rust Intenational | Solo/Dou/Trio | Weekly sit in the server rankings?
Seven-day player hours put [SEA] Rust Intenational | Solo/Dou/Trio | Weekly at #5,800, within the top 26% of all ranked servers.
Settings
Which settings and rules are confirmed on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
Nothing in [SEA] Rust Intenational | Solo/Dou/Trio | Weekly's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
Which map is confirmed for [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
A procedural map of size 3,500 runs on [SEA] Rust Intenational | Solo/Dou/Trio | Weekly, generated by the game from seed 564262858. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join [SEA] Rust Intenational | Solo/Dou/Trio | Weekly?
Open the console in Rust with F1 after starting the game, then type client.connect 139.99.22.23:29588. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/wJrPSMJGP.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.