Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,824online PAX75,694playing OCC3,728with players WIPED 3H230
MODModded traffic
Callsign

ARU15335

A Rust Server

Offline 139.99.208.174:48015 checked 6d ago

vanillamoddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:16 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RTR001EU · groups of 5 · weekly · 76 on average RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10
    Players 203/250
  2. 02MOD
    Callsign SHL511EU · groups of 5 · 60 on average SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
    Players 89/160
  3. 03MOD
    Callsign SRV017EA · groups of 6 · weekly · 10 on average 红果十倍/10.26号新开/爆枪/新人入门
    Players 5/200
  4. 04MOD
    Callsign RST016groups of 5 · 9 on average Rustico 3
    Players 1/100
  5. 05MOD
    Callsign MAX610EU · groups of 5 · weekly · 1 on average РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
    Players 0/200
  6. 06MOD
    Callsign BST010NA · groups of 5 · 1 on average Bustabar NA PvP - No Wipe - Raid Protection
    Players 1/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry A Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on A Rust Server?

The game's server browser reads these tags from A Rust Server: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slots: 10; ts6 (Group limit): Team limit: 6; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on A Rust Server on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

When does A Rust Server wipe?

A Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 15 days 16 hours.

Server Details

Is A Rust Server up, and how does its uptime hold?

Offline now, A Rust Server was last seen 6 days 19 hours ago. Uptime stood at 11% for the last 7 full days, 19 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is A Rust Server on?

Confirmed for A Rust Server: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

What location is A Rust Server hosted in?

Region: none published by A Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 139.99.208.174:48015.

Player Count

What is the player count on A Rust Server?

Last seen 6 days 19 hours ago; A Rust Server is offline at present. The last seven days put it at 0 players on average.

Where does A Rust Server sit in the server rankings?

On player hours over seven days, A Rust Server ranks #15,335, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Rust Server?

The name of A Rust Server carries no gather rate. 6 players is the group cap. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. Off: VAC, Valve's anti-cheat.

Which map is confirmed for A Rust Server?

Procedural map on A Rust Server, made by the game.

How to Join

What is the way to join A Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 139.99.208.174:48015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts6

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players Slots: 10.
ts6
Group limit Team limit: 6.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.