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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,836online PAX72,948playing OCC3,667with players WIPED 3H218
MODModded traffic
Callsign

LND13508=

10x Land Down Under

Online 139.99.142.185:26213 checked 9m ago

10x moddedcarbon
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#13,508top 61%
Last wipe11d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct22 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 9d 19hSun 8 Nov, 09:28 UTC
  3. 30d 19hSun 29 Nov, 09:28 UTC
  4. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:28 UTC11d ago 2 – running 0
Sun 27 Sep, 09:59 UTC32d ago 2 halved by day 1 21 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 507/550
  2. 02MOD
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    Players 83/200
  3. 03MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 180 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 140/150
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 153 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 109/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 65/150
  6. 06MOD
    Callsign HLL010OC · groups of 8+ · 10x · biweekly · 66 on average HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry 10x Land Down Under?

On Rust Tracker, 10x Land Down Under sits in these lists: 10x Rust servers, tracked and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which tags does 10x Land Down Under carry, and what do they mean?

The game's server browser reads these tags from 10x Land Down Under: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on 10x Land Down Under when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.

When does 10x Land Down Under wipe?

At 10x Land Down Under the wipes follow a every 3 weeks on Sunday at 09:28 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 11 days 3 hours.

Location and Status

Is 10x Land Down Under up, and how does its uptime hold?

Tracking shows 10x Land Down Under online as of now. About 32 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is 10x Land Down Under on?

Confirmed for 10x Land Down Under: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does 10x Land Down Under run?

For the last 48 hours it averaged 158 server fps; the floor was 29. Maximum entities carried: 53,697, from buildings and deployables to everything else. Memory peaked at 4,748 MB. Players feel lag when fps drops and the entity count climbs.

What location is 10x Land Down Under hosted in?

Region: none published by 10x Land Down Under. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 139.99.142.185:26213.

Player Count

Is 10x Land Down Under busy?

10x Land Down Under is at 0 players, capacity 40. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 10:00 UTC, averaging 0 players.

What rank does 10x Land Down Under carry among Rust servers?

Seven-day player hours put 10x Land Down Under at #13,508, within the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on 10x Land Down Under?

Going by its name, 10x Land Down Under runs 10x gather. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on 10x Land Down Under?

A procedural map of size 3,000 runs on 10x Land Down Under, generated by the game from seed 383077352. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join 10x Land Down Under?

Open the console in Rust with F1 after starting the game, then type client.connect 139.99.142.185:26213. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.