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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,704online PAX61,057playing OCC3,258with players WIPED 3H178
COMCommunity traffic
Callsign

SHC15262=

A Shockbyte Rust Server

Online 139.99.142.168:21323 checked 13m ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:03 UTC25d ago 1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 91/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 123/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 283 on average Rusty Moose |EU Main|
    Players 407/450
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 22/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 485/525
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 375/425
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on A Shockbyte Rust Server when wipe day lands?

The average peak across recent wipes: 1 players. Peak came 0 hours after the wipe. Queue: 1 waiting.

On what schedule does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 25 days 13 hours.

Location and Status

How reliable is A Shockbyte Rust Server, and is it online now?

Tracking shows A Shockbyte Rust Server online as of now. About 8 hours ago it restarted last, based on reported uptime. 56 of 168 hours up over the last 7 full days: 33% uptime. The first sighting by Rust Tracker was 4 October 2026.

Which Rust build is A Shockbyte Rust Server running?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on A Shockbyte Rust Server?

For the last 48 hours it averaged 114 server fps; the floor was 76. Peak entity count: 142,251, covering buildings, deployables and all else in the world. Memory peaked at 4,221 MB. Players feel lag when fps drops and the entity count climbs.

What location is A Shockbyte Rust Server hosted in?

Nothing on region from A Shockbyte Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 139.99.142.168:21323.

Population

Is A Shockbyte Rust Server busy?

Slots 1; players on board 0: that is A Shockbyte Rust Server now. The last seven days put it at 0 players on average.

How does A Shockbyte Rust Server compare in the rankings?

Top 69% of all ranked servers, and #15,262 on seven-day player hours: A Shockbyte Rust Server.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on A Shockbyte Rust Server?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 5,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 139.99.142.168:21323 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Slots: 1.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.