NMA15156
Name of Server as Shown on the Client Server List
Offline 139.55.53.203:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 136/250
-
02COMPlayers 118/200
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03COMPlayers 13/250
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04COMPlayers 20/250
-
05COMPlayers 10/100
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06COMPlayers 18/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168053 (Build): Build: 168053; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Name of Server as Shown on the Client Server List wipe?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 14 days 1 hours.
Location and Status
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 14 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 15 October 2026.
Which Rust version is confirmed on Name of Server as Shown on the Client Server List?
Rust network protocol 2635 and build 168053 is the build on Name of Server as Shown on the Client Server List; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is Name of Server as Shown on the Client Server List hosted in?
Region: none published by Name of Server as Shown on the Client Server List. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 139.55.53.203:28015.
Player Count
Is Name of Server as Shown on the Client Server List busy?
Offline now for Name of Server as Shown on the Client Server List, last seen 14 days 1 hours ago.
What rank does Name of Server as Shown on the Client Server List carry among Rust servers?
On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,156, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.
Connect
Which steps join Name of Server as Shown on the Client Server List?
Open the console in Rust with F1 after starting the game, then type client.connect 139.55.53.203:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168053,ts8
Game
gmrust
mp1
ts8
v2635
cs168053
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.