TST15027
TEST
Offline 139.100.251.67:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 421/400
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02COMPlayers 339/350
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03COMPlayers 34/250
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04COMPlayers 29/250
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05COMPlayers 51/100
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06COMPlayers 145/200
Quick answers
From the figures on this page.
Tags
Where does TEST appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include TEST. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that TEST is listed under?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does TEST wipe?
The record holds too few of TEST's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 40 days 18 hours since this world was made.
Location and Status
How reliable is TEST, and is it online now?
Offline now, TEST was last seen 40 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 18 September 2026.
Which Rust build is TEST running?
Rust network protocol 2633 and build 164530 is the build on TEST; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is TEST in?
Nothing on region from TEST; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 139.100.251.67:28015.
Population
Is TEST busy?
Offline now for TEST, last seen 40 days 2 hours ago.
Where does TEST sit in the server rankings?
On player hours over seven days, TEST ranks #15,027, inside the top – of all ranked servers.
Settings
Which settings and rules are confirmed on TEST?
No gather rate appears in TEST's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.
Which map is loaded on TEST?
Procedural map on TEST, made by the game.
Connect
Which steps join TEST?
To connect: start Rust, press F1, enter client.connect 139.100.251.67:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.