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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,722online PAX61,093playing OCC3,368with players WIPED 3H184
MODModded traffic
Callsign

LNR15116

LunaRust Build - LGS3 test

Offline 138.84.34.162:28175 checked 12d ago

moddedoxide
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,116top 70%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry LunaRust Build - LGS3 test?

Modded servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include LunaRust Build - LGS3 test. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on LunaRust Build - LGS3 test?

The game's server browser reads these tags from LunaRust Build - LGS3 test: gmrust (Game mode): Rust survival, standard mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for LunaRust Build - LGS3 test?

LunaRust Build - LGS3 test's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 16 days 10 hours.

Location and Status

Is LunaRust Build - LGS3 test up, and how does its uptime hold?

Tracking shows LunaRust Build - LGS3 test offline as of now, last seen 12 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 15 October 2026.

What Rust version is LunaRust Build - LGS3 test on?

Rust network protocol 2634 and build 167398 on Linux is what LunaRust Build - LGS3 test runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is LunaRust Build - LGS3 test in?

Region: none published by LunaRust Build - LGS3 test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 138.84.34.162:28175.

Population

Is LunaRust Build - LGS3 test busy?

Offline now for LunaRust Build - LGS3 test, last seen 12 days 16 hours ago.

How does LunaRust Build - LGS3 test compare in the rankings?

On player hours over seven days, LunaRust Build - LGS3 test ranks #15,116, inside the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on LunaRust Build - LGS3 test?

Nothing in LunaRust Build - LGS3 test's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Connect

What is the way to join LunaRust Build - LGS3 test?

To connect: start Rust, press F1, enter client.connect 138.84.34.162:28175 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.