TST10747=
Test server
Offline 138.64.100.50:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:51 UTC17h ago | – | – | running | 1 |
| Sun 18 Oct, 06:16 UTC11d ago | 1 | – | 10.3 days | 1 |
| Sun 11 Oct, 14:02 UTC17d ago | 1 | – | 6.7 days | 0 |
| Sat 10 Oct, 12:37 UTC18d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 05:58 UTC27d ago | 1 | halved by day 2 | 8.3 days | 0 |
| Sat 26 Sep, 11:25 UTC32d ago | 3 | halved by day 1 | 5.8 days | 2 |
| Fri 25 Sep, 12:57 UTC33d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 171/250
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02COMPlayers 177/200
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03COMPlayers 18/250
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04COMPlayers 14/250
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05COMPlayers 16/100
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06COMPlayers 87/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Test server?
Community servers, no tags — the Rust Tracker lists that include Test server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Test server carry, and what do they mean?
Listed for the server browser to read, Test server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Test server when wipe day lands?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.5.
Which wipe times are confirmed for Test server?
No next wipe to predict for Test server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 11 days.
Location and Status
Is Test server up, and how does its uptime hold?
Offline now, Test server was last seen 6 hours ago. 3 of 168 hours up over the last 7 full days: 2% uptime. Rust Tracker logged it first on 25 September 2026.
Which Rust build is Test server running?
Rust network protocol 2635 and build 168909 is the build on Test server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is Test server hosted in?
Nothing on region from Test server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 138.64.100.50:28015.
Player Count
How many players are on Test server right now?
Offline: Test server, last seen 6 hours ago. Over seven days: average 1, peak 1 players. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 1 players.
Where does Test server sit in the server rankings?
Top 48% of all ranked servers, and #10,747 on seven-day player hours: Test server.
Settings
Which settings and rules are confirmed on Test server?
No gather rate appears in Test server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is Test server on?
A procedural map runs on Test server, generated by the game.
Connect
What is the way to join Test server?
Open the console in Rust with F1 after starting the game, then type client.connect 138.64.100.50:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.