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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,611online PAX33,784playing OCC2,810with players WIPED 3H69
COMCommunity traffic
Callsign

TST10747=

Test server

Offline 138.64.100.50:28015 checked 6h ago

Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#10,747top 48%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75112:0013:0023:0000:00Wiped Wed 28 Oct, 12:51 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:51 UTC17h ago – – running 1
Sun 18 Oct, 06:16 UTC11d ago 1 – 10.3 days 1
Sun 11 Oct, 14:02 UTC17d ago 1 – 6.7 days 0
Sat 10 Oct, 12:37 UTC18d ago 1 – 1.1 days 0
Fri 2 Oct, 05:58 UTC27d ago 1 halved by day 2 8.3 days 0
Sat 26 Sep, 11:25 UTC32d ago 3 halved by day 1 5.8 days 2
Fri 25 Sep, 12:57 UTC33d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 171/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 177/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 18/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 281 on average Rustoria.co - EU Main
    Players 14/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 16/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 87/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Test server?

Community servers, no tags — the Rust Tracker lists that include Test server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Test server carry, and what do they mean?

Listed for the server browser to read, Test server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Test server when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.5.

Which wipe times are confirmed for Test server?

No next wipe to predict for Test server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 11 days.

Location and Status

Is Test server up, and how does its uptime hold?

Offline now, Test server was last seen 6 hours ago. 3 of 168 hours up over the last 7 full days: 2% uptime. Rust Tracker logged it first on 25 September 2026.

Which Rust build is Test server running?

Rust network protocol 2635 and build 168909 is the build on Test server; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is Test server hosted in?

Nothing on region from Test server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 138.64.100.50:28015.

Player Count

How many players are on Test server right now?

Offline: Test server, last seen 6 hours ago. Over seven days: average 1, peak 1 players. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 1 players.

Where does Test server sit in the server rankings?

Top 48% of all ranked servers, and #10,747 on seven-day player hours: Test server.

Settings

Which settings and rules are confirmed on Test server?

No gather rate appears in Test server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is Test server on?

A procedural map runs on Test server, generated by the game.

Connect

What is the way to join Test server?

Open the console in Rust with F1 after starting the game, then type client.connect 138.64.100.50:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.