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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,597online PAX34,720playing OCC2,891with players WIPED 3H65
MODModded traffic
Callsign

RLD2229=

Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases

Online NA 138.28.27.37:28039 checked 12m ago

10x monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 45 0% full
7-day average2peak 8
Rank#2,229top 10% · #352 in NA
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246807:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.

The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:37 UTC FW26d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

On Rust Tracker, Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases sits in these lists: PvE servers, tracked live, 10x Rust servers, tracked, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Which tags does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases carry, and what do they mean?

The game's server browser reads these tags from Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases: gmrust (Game mode): Survival as standard Rust plays; mp45 (Max players): Slots: 45; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases on wipe day?

The average peak across recent wipes: 7 players. 4 hours after the latest wipe, the crowd peaked.

On what schedule does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases wipe?

One wipe a month for Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 10 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases, and is it online?

Right now Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases is online. About 9 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases on?

Rust network protocol 2635 and build 168909 on Windows is what Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases run?

Average server fps over the last 48 hours: 90, with a low of 40. Peak entity count: 272,379, covering buildings, deployables and all else in the world. Memory peaked at 6,920 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases hosted in?

The NA tag places Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 138.28.27.37:28039.

Player Count

Is Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases busy?

Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases is at 0 players, capacity 45. Over seven days: average 2, peak 8 players. At 03:00 UTC it drew its highest average of the last 48 hours: 4 players.

How does Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases compare in the rankings?

Top 10% of all ranked servers and #352 in North America: Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases ranks #2,229 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

The name says it: Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases runs 10x gather. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

The map on Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases is procedural, size 5,000, seed 1634457805, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases?

Open the console in Rust with F1 after starting the game, then type client.connect 138.28.27.37:28039. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rustreloaded10x.tip4serv.com.

Transponder codes

Server tags

What each one means.

Published as mp45,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp45
Max players Slots: 45.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.