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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,830online PAX74,645playing OCC3,703with players WIPED 3H224
COMCommunity traffic
Callsign

TST13797

TestServerSolo

Offline 138.219.94.130:28015 checked 26d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,797top 60%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:07 UTC26d ago 1 – running 0
Thu 1 Oct, 18:19 UTC FW27d ago 1 – 0.9 days 1
Thu 1 Oct, 11:27 UTC28d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 575/625
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 411/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 93/250
  4. 04COM
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    Players 87/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 56/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 238 on average Rustoria.co - EU East Medium
    Players 208/225
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show TestServerSolo?

These Rust Tracker lists carry TestServerSolo: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that TestServerSolo is listed under?

The game's server browser reads these tags from TestServerSolo: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on TestServerSolo when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for TestServerSolo?

Wipe times at TestServerSolo are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 21 hours.

Server Details

How reliable is TestServerSolo, and is it online now?

Offline: TestServerSolo confirmed offline, last seen 26 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 29 September 2026.

Which Rust build is TestServerSolo running?

Rust network protocol 2634 and build 166586 on Windows is what TestServerSolo runs. The same protocol is required to join, and Steam updates it for you.

Which location is TestServerSolo in?

No region is published by TestServerSolo. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 138.219.94.130:28015.

Player Count

What is the player count on TestServerSolo?

Last seen 26 days 21 hours ago; TestServerSolo is offline at present.

How does TestServerSolo compare in the rankings?

Seven-day player hours put TestServerSolo at #13,797, within the top 60% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on TestServerSolo?

The name of TestServerSolo carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is TestServerSolo on?

Procedural map on TestServerSolo, made by the game.

How to Join

Which steps join TestServerSolo?

Open the console in Rust with F1 after starting the game, then type client.connect 138.219.94.130:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp1
Max players Slots: 1.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.