Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,652online PAX47,233playing OCC3,140with players WIPED 3H114
MODModded traffic
Callsign

FNH14670=

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases

Online EU 138.201.251.196:28045 checked 8m ago

biweekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 74 0% full
7-day average0peak 1
Rank#14,670top 66% · #2501 in EU
Last wipe26d agobiweekly schedule
Next wipe1d 8hFri 30 Oct, 17:26 UTC
Track history

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 17:26 UTC, in 1d 8h.

Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 1d 8hFri 30 Oct, 17:26 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 15d 8hFri 13 Nov, 17:26 UTC
  4. 29d 8hFri 27 Nov, 17:26 UTC
  5. 35d 10hThu 3 Dec, 19:00 UTCFW
  6. 43d 8hFri 11 Dec, 17:26 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:26 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign EVN210EU · groups of 50+ · biweekly · 9 on average СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
    Players 6/200
  2. 02MOD
    Callsign ACD001EU · groups of 8+ · biweekly · 8 on average RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
    Players 6/200
  3. 03MOD
    Callsign ESP016EU · groups of 16+ · biweekly · 4 on average [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)
    Players 1/50
  4. 04MOD
    Callsign NOL010EU · groups of 10+ · biweekly · 3 on average РЕЛАКС #2 Х2|Для новичков| No Limit
    Players 2/200
  5. 05MOD
    Callsign RUR077EU · groups of 10+ · biweekly · 3 on average #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU
    Players 1/300
  6. 06MOD
    Callsign PRR017EU · groups of 8+ · biweekly · 2 on average PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10
    Players 3/80
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases appear in Rust Tracker lists and filters?

On Rust Tracker, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the tags mean that FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases is listed under?

The game's server browser reads these tags from FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases: gmvanilla (Game mode): Vanilla survival is the mode; mp74 (Max players): Slots: 74; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases on wipe day?

Recent wipes averaged a peak of 2 players. 44 hours after the latest wipe, the crowd peaked.

On what schedule does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases wipe?

The prediction for FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases follows its tag, as too few wipes are on record to confirm the schedule. Friday 30 October at 17:26 UTC is when the next wipe falls due. Its world went live 26 days 14 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

Is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases up, and how does its uptime hold?

Tracking shows FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases online as of now. About 6 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

Confirmed for FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases run?

Average server fps over the last 48 hours: 85, with a low of 65. Peak entity count: 110,348, covering buildings, deployables and all else in the world. Memory peaked at 3,083 MB. A climbing entity count and low fps are what register as lag for players.

Which location is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases in?

Listed in Europe under EU: that is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 138.201.251.196:28045.

Population

What is the player count on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

Slots 74; players on board 0: that is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases now. Peak of 1 in the last seven days, average 0 players.

What rank does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases carry among Rust servers?

Seven-day player hours: #14,670 overall for FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, top 66% of ranked servers, #2,501 in Europe.

Map and Rules

Which settings and rules are confirmed on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

No gather rate appears in FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

Generated by the game from seed 1337, the procedural map on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases measures 4,096. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Battlefront.

How to Join

What is the way to join FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

Open the console in Rust with F1 after starting the game, then type client.connect 138.201.251.196:28045. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://weoxide.host.

Transponder codes

Server tags

What each one means.

Published as mp74,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp74
Max players Slots: 74.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.