GLD11112=
[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop
Online 138.201.250.71:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:26 UTC FW26d ago | 3 | – | running | 0 |
| Mon 28 Sep, 13:57 UTC30d ago | 1 | held half | 3.3 days | 0 |
| Sat 26 Sep, 22:33 UTC31d ago | 1 | – | 1.6 days | 0 |
| Fri 18 Sep, 15:41 UTC40d ago | 1 | halved by day 2 | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 45/300
-
02MODPlayers 40/200
-
03MODPlayers 32/200
-
04MODPlayers 45/200
-
05MODPlayers 35/100
-
06MODPlayers 23/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
On Rust Tracker, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop carry, and what do they mean?
The game's server browser reads these tags from [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slots: 100; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop when wipe day lands?
At their busiest, recent wipes averaged 2 players. 46 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 2.
When does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe?
The only wipe at [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 23 hours since this world was made. A monthly wipe schedule is published in its tags.
Location and Status
What is the uptime on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop, and is it online?
Tracking shows [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop online as of now. About 2 days 19 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop running?
Rust network protocol 2635 and build 168909 is the build on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop holding performance?
Server fps held an average of 60 across the last 48 hours, never below 40. Peak entity count: 158,695, covering buildings, deployables and all else in the world. It drew as much as 6,391 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop hosted in?
Nothing on region from [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 138.201.250.71:28015.
Population
Is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop busy?
Tracking [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: 0 of 100 slots filled. Seven-day average 0 players; peak 2.
What rank does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop carry among Rust servers?
Top 50% of all ranked servers, and #11,112 on seven-day player hours: [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop.
Map and Rules
Which settings and rules are confirmed on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
The name of [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop carries no gather rate. Up to 20 players per group. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
What map is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop on?
Generated by the game from seed 496957, the procedural map on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop measures 5,000. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
To connect: start Rust, press F1, enter client.connect 138.201.250.71:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts20,^o^z
Game
gmvanilla
mp100
ts20
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.