TST15149
Test_Dev_Server_Neruxnetzwerk
Offline 138.201.226.233:28023 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 341/375
-
02COMPlayers 281/325
-
03COMPlayers 32/250
-
04COMPlayers 21/250
-
05COMPlayers 40/100
-
06COMPlayers 122/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Test_Dev_Server_Neruxnetzwerk?
Community servers, no tags — the Rust Tracker lists that include Test_Dev_Server_Neruxnetzwerk. It comes up under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
What do the tags mean that Test_Dev_Server_Neruxnetzwerk is listed under?
These tags are published by Test_Dev_Server_Neruxnetzwerk for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does Test_Dev_Server_Neruxnetzwerk wipe?
Too few wipes on record for Test_Dev_Server_Neruxnetzwerk to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 54 days 17 hours.
Server Details
How reliable is Test_Dev_Server_Neruxnetzwerk, and is it online now?
Offline now, Test_Dev_Server_Neruxnetzwerk was last seen 45 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Test_Dev_Server_Neruxnetzwerk?
Rust network protocol 2633 and build 162929 is the build on Test_Dev_Server_Neruxnetzwerk; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
What location is Test_Dev_Server_Neruxnetzwerk hosted in?
No region is published by Test_Dev_Server_Neruxnetzwerk. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 138.201.226.233:28023.
Population
Is Test_Dev_Server_Neruxnetzwerk busy?
Last seen 45 days 14 hours ago; Test_Dev_Server_Neruxnetzwerk is offline at present.
Where does Test_Dev_Server_Neruxnetzwerk sit in the server rankings?
Top – of all ranked servers, and #15,149 on seven-day player hours: Test_Dev_Server_Neruxnetzwerk.
Settings
Which settings and rules are confirmed on Test_Dev_Server_Neruxnetzwerk?
The name of Test_Dev_Server_Neruxnetzwerk carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Test_Dev_Server_Neruxnetzwerk?
Generated by the game: the procedural map on Test_Dev_Server_Neruxnetzwerk.
How to Join
Which steps join Test_Dev_Server_Neruxnetzwerk?
To connect: start Rust, press F1, enter client.connect 138.201.226.233:28023 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^y
Game
gmrust
mp100
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.