TST14137
TEST
Offline 138.124.15.73:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 15/200
-
02COMPlayers 4/400
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03COMPlayers 4/75
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04COMPlayers 4/400
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05COMPlayers 4/100
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06COMPlayers 5/150
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TEST?
On Rust Tracker, TEST sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Which tags does TEST carry, and what do they mean?
The game's server browser reads these tags from TEST: gmhardcore (Game mode): Harsher rules apply: hardcore; mp10 (Max players): Capacity: 10 slots; ts0 (Group limit): Teams: off; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Build: 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for TEST?
The record holds too few of TEST's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 26 days 18 hours.
Location and Status
Is TEST up, and how does its uptime hold?
Tracking shows TEST offline as of now, last seen 11 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 17 October 2026.
Which Rust build is TEST running?
Confirmed for TEST: Rust network protocol 2634 and build 166494, Windows. Steam updates it for you; your game must share the protocol to join.
Where does TEST sit?
Nothing on region from TEST; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 138.124.15.73:28015.
Player Count
Is TEST busy?
Last seen 11 days 14 hours ago; TEST is offline at present.
What rank does TEST carry among Rust servers?
Seven-day player hours put TEST at #14,137, within the top 65% of all ranked servers.
Settings
Which settings and rules are confirmed on TEST?
Nothing in TEST's name states a gather rate. The group limit is not published. It runs hardcore, Facepunch's toughest setting. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for TEST?
A procedural map runs on TEST, generated by the game.
Connect
How do you get onto TEST?
To connect: start Rust, press F1, enter client.connect 138.124.15.73:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0
Game
gmhardcore
mp10
ts0
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.