TST15405=
Rust Server TEST
Online EU 136.243.74.233:28045 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 112/999
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02MODPlayers 14/100
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03MODPlayers 5/100
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04MODPlayers 25/150
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05MODPlayers 4/50
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06MODPlayers 7/50
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Rust Server TEST?
On Rust Tracker, Rust Server TEST sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rust Server TEST?
These tags are published by Rust Server TEST for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^c (Creative): Build freely — sandbox building with no gathering; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Rust Server TEST wipe?
Too few wipes on record for Rust Server TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 82 days 3 hours.
Server Details
Is Rust Server TEST up, and how does its uptime hold?
Rust Server TEST is up and online at this moment. About 17 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is Rust Server TEST on?
Rust network protocol 2632 and build 160556 on Windows is what Rust Server TEST runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on Rust Server TEST?
For the last 48 hours it averaged 93 server fps; the floor was 75. Peak entity count: 120,867, covering buildings, deployables and all else in the world. Memory peaked at 3,873 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does Rust Server TEST sit?
In Europe, under its EU tag, is where Rust Server TEST lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 136.243.74.233:28045.
Player Count
What is the player count on Rust Server TEST?
Slots 100; players on board 0: that is Rust Server TEST now. Across the past seven days, 0 players on average.
Where does Rust Server TEST sit in the server rankings?
Seven-day player hours: #15,405 overall for Rust Server TEST, top 69% of ranked servers, #2,590 in Europe.
Map and Rules
Which settings and rules are confirmed on Rust Server TEST?
The name of Rust Server TEST carries no gather rate. The game's default applies: groups can have up to 8 players. build & creative is the game mode, no gathering, sandbox building only. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
What map is Rust Server TEST on?
A procedural map of size 4,300 runs on Rust Server TEST, generated by the game from seed 11144552. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto Rust Server TEST?
Open the console in Rust with F1 after starting the game, then type client.connect 136.243.74.233:28045. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rustaddicted.com.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2632,^z,^y,^v,^c,EU,gmrust,cs160556,ts8
Game
gmrust
mp100
ts8
v2632
cs160556
ptrak
$r?
Difficulty
^v
Gameplay
^c
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.