Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,645online PAX42,938playing OCC3,029with players WIPED 3H91
MODModded traffic
Callsign

WST3713=

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

Online 136.243.54.171:2355 checked 12m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 75 0% full
7-day average1peak 4
Rank#3,713top 17%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW27d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RLC015groups of 30+ · monthly · 54 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 26/300
  2. 02MOD
    Callsign RST013NA · groups of 8+ · monthly · 50 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 28/200
  3. 03MOD
    Callsign RST014NA · groups of 8+ · monthly · 38 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 27/200
  4. 04MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
    Players 37/100
  5. 05MOD
    Callsign CLS210EU · groups of 8+ · monthly · 34 on average 1[PvE]Тульский|Русский|Classic+Ивенты
    Players 26/200
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 17/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE appear in Rust Tracker lists and filters?

On Rust Tracker, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE sits in these lists: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

The game's server browser reads these tags from Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE on wipe day?

Recent wipes averaged a peak of 5 players. The peak on the latest wipe came 8 hours after it.

When does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipe?

One wipe a month for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 13 hours. Tags list a monthly wipe schedule.

Location and Status

Is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE up, and how does its uptime hold?

Right now Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is online. The uptime it reports puts the last restart about 21 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Confirmed for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE run?

Server fps held an average of 87 across the last 48 hours, never below 61. Buildings, deployables and the rest of the world took it to a maximum of 164,597 entities. Memory peaked at 4,567 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE sit?

Region: none published by Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 136.243.54.171:2355.

Player Count

How many players are on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE right now?

Slots 75; players on board 0: that is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE now. Peak of 4 in the last seven days, average 1 players. At 17:00 UTC it drew its highest average of the last 48 hours: 3 players.

How does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE compare in the rankings?

Seven-day player hours put Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE at #3,713, within the top 17% of all ranked servers.

Settings

Which settings and rules are confirmed on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

The name of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE on?

A procedural map of size 5,000 runs on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

Connect

How do you get onto Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

To connect: start Rust, press F1, enter client.connect 136.243.54.171:2355 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.