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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,700online PAX38,808playing OCC2,943with players WIPED 3H91
COMCommunity traffic
Callsign

SQD16892

SquadAI test stand (private)

Offline 136.169.211.140:28015 checked 29d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,892top 71%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 176/250
  2. 02COM
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    Players 120/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 18/250
  4. 04COM
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    Players 14/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 20/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 25/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does SquadAI test stand (private) appear in Rust Tracker lists and filters?

On Rust Tracker, SquadAI test stand (private) sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does SquadAI test stand (private) carry, and what do they mean?

These tags are published by SquadAI test stand (private) for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2632 (Protocol): To join, your game must match protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does SquadAI test stand (private) wipe?

SquadAI test stand (private)'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 29 days 18 hours since this world was made.

Server Details

How reliable is SquadAI test stand (private), and is it online now?

Offline: SquadAI test stand (private) confirmed offline, last seen 29 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 29 September 2026.

What Rust version is SquadAI test stand (private) on?

Rust network protocol 2632 and build 161125 is the build on SquadAI test stand (private); the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Where does SquadAI test stand (private) sit?

Region: none published by SquadAI test stand (private). The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 136.169.211.140:28015.

Population

Is SquadAI test stand (private) busy?

Offline now for SquadAI test stand (private), last seen 29 days 17 hours ago.

How does SquadAI test stand (private) compare in the rankings?

On player hours over seven days, SquadAI test stand (private) ranks #16,892, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on SquadAI test stand (private)?

Nothing in SquadAI test stand (private)'s name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on SquadAI test stand (private)?

Procedural map on SquadAI test stand (private), made by the game.

Connect

How do you get onto SquadAI test stand (private)?

Open the console in Rust with F1 after starting the game, then type client.connect 136.169.211.140:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2632
Protocol To join, your game must match protocol 2632.
cs161125
Build Build: 161125.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.