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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,620online PAX32,059playing OCC2,776with players WIPED 3H73
COMCommunity traffic
Callsign

NMS12917

nameserver

Offline 136.148.212.206:28015 checked 12d ago

Clearance · join
Players now 1/ 15 7% full
7-day average0peak –
Rank#12,917top 60%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct10 Oct15 Oct19 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:52 UTC19d ago 1 – running 1
Thu 8 Oct, 18:52 UTC20d ago 1 – 1 days 1
Sat 3 Oct, 21:49 UTC25d ago – – 4.9 days 1
Fri 2 Oct, 17:02 UTC26d ago 1 – 1.2 days 1
Fri 2 Oct, 09:55 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 151/250
  2. 02COM
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    Players 137/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 14/250
  4. 04COM
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    Players 21/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 16/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does nameserver appear in Rust Tracker lists and filters?

On Rust Tracker, nameserver sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does nameserver carry, and what do they mean?

Listed for the server browser to read, nameserver publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on nameserver when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 10 hours after it.

On what schedule does nameserver wipe?

Irregular wipe times at nameserver: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 25 days 7 hours.

Location and Status

What is the uptime on nameserver, and is it online?

Offline now, nameserver was last seen 12 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 2 October 2026.

What Rust version is nameserver on?

Confirmed for nameserver: Rust network protocol 2634 and build 167398, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is nameserver hosted in?

Nothing on region from nameserver; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 136.148.212.206:28015.

Population

Is nameserver busy?

Last seen 12 days 19 hours ago; nameserver is offline at present.

Where does nameserver sit in the server rankings?

Top 60% of all ranked servers, and #12,917 on seven-day player hours: nameserver.

Map and Rules

Which settings and rules are confirmed on nameserver?

Nothing in nameserver's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for nameserver?

A procedural map runs on nameserver, generated by the game.

Connect

How do you get onto nameserver?

Open the console in Rust with F1 after starting the game, then type client.connect 136.148.212.206:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.