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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,888online PAX103,803playing OCC3,995with players WIPED 3H419
COMCommunity traffic
Callsign

LNX15310=

LinuxGSM

Online 135.148.34.204:28015 checked 11m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe28d agono schedule published
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 512 on average Rusty Moose |EU Mondays|
    Players 338/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 441/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 979/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 46/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 985/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 64/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry LinuxGSM?

These Rust Tracker lists carry LinuxGSM: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that LinuxGSM is listed under?

These tags are published by LinuxGSM for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on LinuxGSM when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does LinuxGSM wipe?

One wipe a month for LinuxGSM: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 28 days since this world was made.

Location and Status

What is the uptime on LinuxGSM, and is it online?

LinuxGSM is up and online at this moment. About 3 days 21 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is LinuxGSM running?

Confirmed for LinuxGSM: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is LinuxGSM holding performance?

Average server fps over the last 48 hours: 98, with a low of 40. Buildings, deployables and the rest of the world took it to a maximum of 50,496 entities. It drew as much as 2,157 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does LinuxGSM sit?

Nothing on region from LinuxGSM; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 135.148.34.204:28015.

Player Count

What is the player count on LinuxGSM?

Tracking LinuxGSM: 0 of 50 slots filled. Seven-day average for this server: 0 players.

Where does LinuxGSM sit in the server rankings?

On player hours over seven days, LinuxGSM ranks #15,310, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on LinuxGSM?

The name of LinuxGSM carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on LinuxGSM?

The map on LinuxGSM is procedural, size 3,000, seed 1897125331, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join LinuxGSM?

To connect: start Rust, press F1, enter client.connect 135.148.34.204:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.