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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,802online PAX70,703playing OCC3,677with players WIPED 3H121
COMCommunity traffic
Callsign

SHC15348

A Shockbyte Rust Server

Offline 135.148.15.41:29339 checked 1d ago

Clearance · join
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
0123422:0001:0004:0006:0009:0012:00Wiped Tue 27 Oct, 12:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0001:0004:0006:0009:0012:00Wiped Tue 27 Oct, 12:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:03 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign FCP016NA · groups of 8+ · monthly · 21 on average [US East] Facepunch Primitive 1
    Players 29/400
  2. 02COM
    Callsign FCP016EU · groups of 8+ · monthly · 16 on average [EU] Facepunch Primitive 1
    Players 18/400
  3. 03MOD
    Callsign RST020NA · groups of 16+ · biweekly · 1 on average RustForNoobs.com Primitive | Bow / Melee | Medieval
    Players 1/50
  4. 04COM
    Callsign PRM017EU · duo · monthly · 6 on average Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
    Players 11/100
  5. 05MOD
    Callsign JMP889EU · groups of 16+ · 3x · biweekly · 5 on average JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
    Players 9/120
  6. 06MOD
    Callsign JMP889NA · groups of 16+ · 3x · biweekly · 4 on average JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
    Players 6/120
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

Primitive servers, tracked and Community servers, no tags — the Rust Tracker lists that include A Shockbyte Rust Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Primitive; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that A Shockbyte Rust Server is listed under?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmprimitive (Game mode): Only bows, spears and melee — no guns in primitive; mp75 (Max players): Slots: 75; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 33 hours since this world was made.

Location and Status

What is the uptime on A Shockbyte Rust Server, and is it online?

Tracking shows A Shockbyte Rust Server offline as of now, last seen 33 hours ago. By its own uptime figure, the last restart was roughly 2 minutes ago. 85 of 96 hours up over the last 4 full days: 89% uptime. Rust Tracker logged it first on 23 October 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on A Shockbyte Rust Server?

Average server fps over the last 48 hours: 241, with a low of 238. Peak entity count: 9,333, covering buildings, deployables and all else in the world. Memory peaked at 2,687 MB. A climbing entity count and low fps are what register as lag for players.

What location is A Shockbyte Rust Server hosted in?

Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 135.148.15.41:29339.

Player Count

How many players are on A Shockbyte Rust Server right now?

Last seen 33 hours ago; A Shockbyte Rust Server is offline at present. The last seven days put it at 0 players on average.

What rank does A Shockbyte Rust Server carry among Rust servers?

On player hours over seven days, A Shockbyte Rust Server ranks #15,348, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. primitive is the game mode, bows, spears and melee, with no guns. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

A procedural map of size 1,500 runs on A Shockbyte Rust Server, generated by the game from seed 50000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 135.148.15.41:29339 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode Only bows, spears and melee — no guns in primitive.
mp75
Max players Slots: 75.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.