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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,826online PAX82,123playing OCC3,756with players WIPED 3H273
MODModded traffic
Callsign

VKN6520=

[US] Viking Solo PvE

Online 135.148.15.213:23975 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 75 0% full
7-day average0peak 1
Rank#6,520top 29%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:10 UTC5d ago 1 – running 0
Thu 15 Oct, 16:25 UTC13d ago 1 halved by day 4 8.3 days 0
Sun 11 Oct, 19:31 UTC17d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 42 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 15/100
  2. 02MOD
    Callsign ENR051NA · groups of 8+ · 29 on average [US] Enardo - Random Farming - Small One Grid | OneGrid
    Players 12/50
  3. 03MOD
    Callsign WLL015NA · groups of 8+ · weekly · 27 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 2/100
  4. 04MOD
    Callsign DGN027NA · groups of 8+ · weekly · 15 on average Rust Degens - US Vanilla | Fridays
    Players 7/150
  5. 05MOD
    Callsign WLL015NA · groups of 8+ · monthly · 14 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 5/175
  6. 06MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 3/90
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [US] Viking Solo PvE?

On Rust Tracker, [US] Viking Solo PvE sits in these lists: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on [US] Viking Solo PvE?

Listed for the server browser to read, [US] Viking Solo PvE publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on [US] Viking Solo PvE on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 4 where it did not hold.

Which wipe times are confirmed for [US] Viking Solo PvE?

Irregular wipe times at [US] Viking Solo PvE: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 5 days 14 hours.

Server Details

What is the uptime on [US] Viking Solo PvE, and is it online?

Right now [US] Viking Solo PvE is online. The uptime it reports puts the last restart about 24 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 11 October 2026.

Which Rust version is confirmed on [US] Viking Solo PvE?

Confirmed for [US] Viking Solo PvE: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does [US] Viking Solo PvE run?

Server fps held an average of 226 across the last 48 hours, never below 130. Peak entity count: 48,378, covering buildings, deployables and all else in the world. Memory peaked at 3,375 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [US] Viking Solo PvE in?

No region tag is published by [US] Viking Solo PvE, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 135.148.15.213:23975.

Population

Is [US] Viking Solo PvE busy?

Slots 75; players on board 0: that is [US] Viking Solo PvE now. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 13:00 UTC, averaging 1 players.

How does [US] Viking Solo PvE compare in the rankings?

On player hours over seven days, [US] Viking Solo PvE ranks #6,520, inside the top 29% of all ranked servers.

Settings

Which settings and rules are confirmed on [US] Viking Solo PvE?

No gather rate appears in [US] Viking Solo PvE's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on [US] Viking Solo PvE?

Generated by the game from seed 31337, the procedural map on [US] Viking Solo PvE measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join [US] Viking Solo PvE?

Open the console in Rust with F1 after starting the game, then type client.connect 135.148.15.213:23975. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.