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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,894online PAX101,584playing OCC3,939with players WIPED 3H404
MODModded traffic
Callsign

EVL15498

Rust Evolution | US 10x | Max 4

Offline 135.148.15.111:28015 checked 37d ago

10x weekly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe40d agoweekly schedule
Next wipe1d 9hSat 31 Oct, 02:35 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Saturday 31 October, 02:35 UTC, in 1d 9h.

Its weekly schedule tag · low confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 1d 9hSat 31 Oct, 02:35 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 8d 9hSat 7 Nov, 02:35 UTC
  4. 15d 9hSat 14 Nov, 02:35 UTC
  5. 22d 9hSat 21 Nov, 02:35 UTC
  6. 29d 9hSat 28 Nov, 02:35 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 36d 9hSat 5 Dec, 02:35 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 02:35 UTC40d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 180 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 134/200
  2. 02MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 180 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 96/200
  3. 03MOD
    Callsign VTL015NA · groups of 32+ · 10x · weekly · 64 on average Vitality - US 10x | No BPs | Kits | Shop
    Players 45/100
  4. 04MOD
    Callsign WRB015NA · groups of 100+ · 10x · weekly · 7 on average WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
    Players 9/100
  5. 05MOD
    Callsign HLX015NA · groups of 20+ · 10x · weekly · 3 on average Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
    Players 4/125
  6. 06MOD
    Callsign RMP021NA · groups of 10+ · 10x · weekly · 3 on average RAMPAGE 10X | WEEKLY WIPES
    Players 0/75
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Evolution | US 10x | Max 4 appear in Rust Tracker lists and filters?

On Rust Tracker, Rust Evolution | US 10x | Max 4 sits in these lists: 10x Rust servers, tracked, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Which tags does Rust Evolution | US 10x | Max 4 carry, and what do they mean?

The game's server browser reads these tags from Rust Evolution | US 10x | Max 4: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Rust Evolution | US 10x | Max 4 when wipe day lands?

Recent wipes averaged a peak of 6 players. 17 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Rust Evolution | US 10x | Max 4?

Rust Evolution | US 10x | Max 4's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Saturday 31 October at 02:35 UTC: its next wipe. This world has been running 40 days 14 hours. A weekly wipe schedule is published in its tags.

Server Details

Is Rust Evolution | US 10x | Max 4 up, and how does its uptime hold?

Offline now, Rust Evolution | US 10x | Max 4 was last seen 37 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Rust Evolution | US 10x | Max 4 on?

Confirmed for Rust Evolution | US 10x | Max 4: Rust network protocol 2633 and build 164530, Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does Rust Evolution | US 10x | Max 4 sit?

The name of Rust Evolution | US 10x | Max 4 points to North America, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 135.148.15.111:28015.

Player Count

What is the player count on Rust Evolution | US 10x | Max 4?

Last seen 37 days 12 hours ago; Rust Evolution | US 10x | Max 4 is offline at present.

What rank does Rust Evolution | US 10x | Max 4 carry among Rust servers?

Top 68% of all ranked servers, and #15,498 on seven-day player hours: Rust Evolution | US 10x | Max 4.

Map and Rules

Which settings and rules are confirmed on Rust Evolution | US 10x | Max 4?

Going by its name, Rust Evolution | US 10x | Max 4 runs 10x gather. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust Evolution | US 10x | Max 4?

Generated by the game from seed 1, the procedural map on Rust Evolution | US 10x | Max 4 measures 2,500. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

How do you get onto Rust Evolution | US 10x | Max 4?

To connect: start Rust, press F1, enter client.connect 135.148.15.111:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^w,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build Build: 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.