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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,711online PAX58,911playing OCC3,347with players WIPED 3H176
COMCommunity traffic
Callsign

EVN6951=

Evan's ShockByte Server

Online 135.148.15.103:27700 checked 12m ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#6,951top 31%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 433/400
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 340/350
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 37/250
  4. 04COM
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    Players 31/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 48/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 244 on average Rustoria.co - EU East Medium
    Players 145/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Evan's ShockByte Server appear in Rust Tracker lists and filters?

On Rust Tracker, Evan's ShockByte Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Evan's ShockByte Server carry, and what do they mean?

The game's server browser reads these tags from Evan's ShockByte Server: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Evan's ShockByte Server wipe?

Evan's ShockByte Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 8 days 10 hours.

Server Details

What is the uptime on Evan's ShockByte Server, and is it online?

Tracking shows Evan's ShockByte Server online as of now. By its own uptime figure, the last restart was roughly 6 days 11 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 21 October 2026.

Which Rust version is confirmed on Evan's ShockByte Server?

Confirmed for Evan's ShockByte Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Evan's ShockByte Server run?

Server fps held an average of 237 across the last 48 hours, never below 224. Buildings, deployables and the rest of the world took it to a maximum of 8,446 entities. It drew as much as 3,452 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is Evan's ShockByte Server hosted in?

Region: none published by Evan's ShockByte Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 135.148.15.103:27700.

Population

What is the player count on Evan's ShockByte Server?

Tracking Evan's ShockByte Server: 0 of 40 slots filled. Peak of 2 in the last seven days, average 0 players.

What rank does Evan's ShockByte Server carry among Rust servers?

Seven-day player hours put Evan's ShockByte Server at #6,951, within the top 31% of all ranked servers.

Settings

Which settings and rules are confirmed on Evan's ShockByte Server?

Nothing in Evan's ShockByte Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is Evan's ShockByte Server on?

The map on Evan's ShockByte Server is procedural, size 1,500, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto Evan's ShockByte Server?

To connect: start Rust, press F1, enter client.connect 135.148.15.103:27700 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.