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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,889online PAX101,018playing OCC3,946with players WIPED 3H400
MODModded traffic
Callsign

GGG8375=

Giggleshitter 100x PvE

Offline 135.148.137.168:60407 checked 2h ago

100x monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#8,375top 38%
Last wipe2d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75119:0023:0003:0006:0010:0014:00

Hourly average and peak, UTC.

Server performance

010020030040019:0023:0003:0006:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:02 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 29/50
  2. 02MOD
    Callsign SLR016EU · groups of 10+ · 100x · monthly · 10 on average SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES
    Players 16/100
  3. 03MOD
    Callsign SLR014NA · groups of 16+ · 100x · monthly · 9 on average [US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TP
    Players 11/100
  4. 04MOD
    Callsign FLS017NA · groups of 8+ · 100x · monthly · 2 on average Flasher's 100x PVE Server
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  5. 05MOD
    Callsign RST016NA · groups of 8+ · 100x · monthly · 2 on average Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks
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  6. 06MOD
    Callsign GMO213NA · groups of 15+ · 15x · monthly · 46 on average GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Giggleshitter 100x PvE appear in Rust Tracker lists and filters?

On Rust Tracker, Giggleshitter 100x PvE sits in these lists: PvE servers, tracked live, Rust servers: gather rate above 10x and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.

How should you read the tags on Giggleshitter 100x PvE?

The game's server browser reads these tags from Giggleshitter 100x PvE: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Giggleshitter 100x PvE on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Giggleshitter 100x PvE?

One wipe a month for Giggleshitter 100x PvE: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 2 days 11 hours. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is Giggleshitter 100x PvE, and is it online now?

Offline: Giggleshitter 100x PvE confirmed offline, last seen 2 hours ago. About 2 hours ago it restarted last, based on reported uptime. 23% uptime over the last 2 full days, with 11 of 48 hours up. The first sighting by Rust Tracker was 26 October 2026.

Which Rust version is confirmed on Giggleshitter 100x PvE?

Rust network protocol 2635 and build 168909 is the build on Giggleshitter 100x PvE; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does Giggleshitter 100x PvE run?

Server fps held an average of 235 across the last 48 hours, never below 226. Peak entity count: 33,299, covering buildings, deployables and all else in the world. It drew as much as 2,243 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does Giggleshitter 100x PvE sit?

Region: none published by Giggleshitter 100x PvE. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 135.148.137.168:60407.

Player Count

How many players are on Giggleshitter 100x PvE right now?

Offline: Giggleshitter 100x PvE, last seen 2 hours ago. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 11:00 UTC, averaging 1 players.

Where does Giggleshitter 100x PvE sit in the server rankings?

Seven-day player hours put Giggleshitter 100x PvE at #8,375, within the top 38% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Giggleshitter 100x PvE?

Going by its name, Giggleshitter 100x PvE runs 100x gather. 8 players per group is the game's default, and the cap holds. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Giggleshitter 100x PvE on?

The map on Giggleshitter 100x PvE is procedural, size 2,500, seed 2003685391, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Giggleshitter 100x PvE?

Open the console in Rust with F1 after starting the game, then type client.connect 135.148.137.168:60407. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/X3Q9BuXfJ8.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.