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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,847online PAX92,510playing OCC3,855with players WIPED 3H385
MODModded traffic
Callsign

LNR15344=

LoneRust Test Server

Online NA 135.148.137.125:28515 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,344top 69% · #1503 in NA
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 03:33 UTC8d ago 1 – running 0
Fri 16 Oct, 05:32 UTC13d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 42 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 15/100
  2. 02MOD
    Callsign ENR051NA · groups of 8+ · 29 on average [US] Enardo - Random Farming - Small One Grid | OneGrid
    Players 9/50
  3. 03MOD
    Callsign WLL015NA · groups of 8+ · weekly · 27 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 2/100
  4. 04MOD
    Callsign DGN027NA · groups of 8+ · weekly · 15 on average Rust Degens - US Vanilla | Fridays
    Players 11/150
  5. 05MOD
    Callsign WLL015NA · groups of 8+ · monthly · 14 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 6/175
  6. 06MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 3/90
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does LoneRust Test Server appear in Rust Tracker lists and filters?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include LoneRust Test Server. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on LoneRust Test Server?

These tags are published by LoneRust Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on LoneRust Test Server on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does LoneRust Test Server wipe?

LoneRust Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 8 days 11 hours.

Location and Status

How reliable is LoneRust Test Server, and is it online now?

LoneRust Test Server is up and online at this moment. About 6 days 20 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on LoneRust Test Server?

Rust network protocol 2634 and build 167781 on Linux is what LoneRust Test Server runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does LoneRust Test Server run?

Server fps held an average of 60 across the last 48 hours, never below 60. Maximum entities carried: 5,434, from buildings and deployables to everything else. Memory peaked at 2,588 MB. A climbing entity count and low fps are what register as lag for players.

Which location is LoneRust Test Server in?

In North America, under its NA tag, is where LoneRust Test Server lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 135.148.137.125:28515.

Player Count

Is LoneRust Test Server busy?

LoneRust Test Server is at 0 players, capacity 40. The last seven days put it at 0 players on average.

Where does LoneRust Test Server sit in the server rankings?

Top 69% of all ranked servers and #1,503 in North America: LoneRust Test Server ranks #15,344 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on LoneRust Test Server?

The name of LoneRust Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is LoneRust Test Server on?

The map on LoneRust Test Server is procedural, size 1,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name LR - 2x Actual One Grid.

Connect

How do you get onto LoneRust Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 135.148.137.125:28515. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://lonerust.gg.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Slots: 40.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.