LNR15344=
LoneRust Test Server
Online NA 135.148.137.125:28515 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 03:33 UTC8d ago | 1 | – | running | 0 |
| Fri 16 Oct, 05:32 UTC13d ago | 0 | – | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 15/100
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02MODPlayers 9/50
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03MODPlayers 2/100
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04MODPlayers 11/150
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05MODPlayers 6/175
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06MODPlayers 3/90
Quick answers
From the figures on this page.
Tags
Where does LoneRust Test Server appear in Rust Tracker lists and filters?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include LoneRust Test Server. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on LoneRust Test Server?
These tags are published by LoneRust Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on LoneRust Test Server on wipe day?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
When does LoneRust Test Server wipe?
LoneRust Test Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 8 days 11 hours.
Location and Status
How reliable is LoneRust Test Server, and is it online now?
LoneRust Test Server is up and online at this moment. About 6 days 20 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on LoneRust Test Server?
Rust network protocol 2634 and build 167781 on Linux is what LoneRust Test Server runs. Steam updates it for you; your game must share the protocol to join.
How smoothly does LoneRust Test Server run?
Server fps held an average of 60 across the last 48 hours, never below 60. Maximum entities carried: 5,434, from buildings and deployables to everything else. Memory peaked at 2,588 MB. A climbing entity count and low fps are what register as lag for players.
Which location is LoneRust Test Server in?
In North America, under its NA tag, is where LoneRust Test Server lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 135.148.137.125:28515.
Player Count
Is LoneRust Test Server busy?
LoneRust Test Server is at 0 players, capacity 40. The last seven days put it at 0 players on average.
Where does LoneRust Test Server sit in the server rankings?
Top 69% of all ranked servers and #1,503 in North America: LoneRust Test Server ranks #15,344 on player hours over the last seven days.
Map and Rules
Which settings and rules are confirmed on LoneRust Test Server?
The name of LoneRust Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is LoneRust Test Server on?
The map on LoneRust Test Server is procedural, size 1,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name LR - 2x Actual One Grid.
Connect
How do you get onto LoneRust Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 135.148.137.125:28515. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://lonerust.gg.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.