SHC11283
A Shockbyte Rust Server
Offline 135.148.10.249:29338 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, and #543 of the quad servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 2 | – | running | 1 |
| Sat 26 Sep, 20:49 UTC32d ago | 2 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 0/100
-
02MODPlayers 2/233
-
03COMPlayers 75/350
-
04COMPlayers 17/300
-
05COMPlayers 51/150
-
06COMPlayers 0/100
Quick answers
From the figures on this page.
Tags
Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): An easier ruleset: softcore; mp2 (Max players): 2 slots on this server; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on A Shockbyte Rust Server when wipe day lands?
Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 3 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe times are confirmed for A Shockbyte Rust Server?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 13 hours.
Location and Status
What is the uptime on A Shockbyte Rust Server, and is it online?
Offline: A Shockbyte Rust Server confirmed offline, last seen 44 hours ago. By its own uptime figure, the last restart was roughly 20 hours ago. Uptime stood at 79% for the last 7 full days, 133 of 168 hours online. The first sighting by Rust Tracker was 21 September 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on A Shockbyte Rust Server?
For the last 48 hours it averaged 208 server fps; the floor was 190. Peak entity count: 49,213, covering buildings, deployables and all else in the world. Memory peaked at 2,860 MB. A climbing entity count and low fps are what register as lag for players.
Which location is A Shockbyte Rust Server in?
Nothing on region from A Shockbyte Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 135.148.10.249:29338.
Player Count
What is the player count on A Shockbyte Rust Server?
Last seen 44 hours ago; A Shockbyte Rust Server is offline at present. Peak of 2 in the last seven days, average 0 players.
How does A Shockbyte Rust Server compare in the rankings?
On player hours over seven days, A Shockbyte Rust Server ranks #11,283, inside the top 51% of all ranked servers. Position #543 among quad servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. quad sets the cap: groups are limited to 4 players. softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
The map on A Shockbyte Rust Server is procedural, size 3,000, seed 50000, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 135.148.10.249:29338. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp2
ts4
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.