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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,652online PAX47,233playing OCC3,140with players WIPED 3H109
MODModded traffic
Callsign

SHC11283

A Shockbyte Rust Server

Offline 135.148.10.249:29338 checked 1d ago

quad moddedoxidesoftcore
Clearance · join
Players now 0/ 2 0% full
7-day average0peak 2
Rank#11,283top 51%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123410:0011:0012:00

Hourly average and peak, UTC.

Server performance

010020030040010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 51% of all ranked servers, and #543 of the quad servers (top 66%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 2 – running 1
Sat 26 Sep, 20:49 UTC32d ago 2 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign NBS041EU · quad · monthly · 3 on average Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
    Players 0/100
  2. 02MOD
    Callsign ASG002EA · quad · biweekly · 2 on average Asgard 2服 中国|官方|二倍|软核新手服 10.16清
    Players 2/233
  3. 03COM
    Callsign SFT016quad · monthly · 67 on average [EA] Softcore 1
    Players 75/350
  4. 04COM
    Callsign FCP021NA · quad · monthly · 59 on average [US] Facepunch Softcore 2
    Players 17/300
  5. 05COM
    Callsign RDD401OC · quad · monthly · 33 on average Reddit.com/r/PlayRust - AU Softcore
    Players 51/150
  6. 06COM
    Callsign RST003NA · quad · biweekly · 11 on average Rusty Sporks PvP | softcore / noob friendly
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): An easier ruleset: softcore; mp2 (Max players): 2 slots on this server; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on A Shockbyte Rust Server when wipe day lands?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 3 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe times are confirmed for A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 13 hours.

Location and Status

What is the uptime on A Shockbyte Rust Server, and is it online?

Offline: A Shockbyte Rust Server confirmed offline, last seen 44 hours ago. By its own uptime figure, the last restart was roughly 20 hours ago. Uptime stood at 79% for the last 7 full days, 133 of 168 hours online. The first sighting by Rust Tracker was 21 September 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on A Shockbyte Rust Server?

For the last 48 hours it averaged 208 server fps; the floor was 190. Peak entity count: 49,213, covering buildings, deployables and all else in the world. Memory peaked at 2,860 MB. A climbing entity count and low fps are what register as lag for players.

Which location is A Shockbyte Rust Server in?

Nothing on region from A Shockbyte Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 135.148.10.249:29338.

Player Count

What is the player count on A Shockbyte Rust Server?

Last seen 44 hours ago; A Shockbyte Rust Server is offline at present. Peak of 2 in the last seven days, average 0 players.

How does A Shockbyte Rust Server compare in the rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #11,283, inside the top 51% of all ranked servers. Position #543 among quad servers.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. quad sets the cap: groups are limited to 4 players. softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

The map on A Shockbyte Rust Server is procedural, size 3,000, seed 50000, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 135.148.10.249:29338. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp2
Max players 2 slots on this server.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.