ISL15400
Isolated rust validation
Offline 134.255.255.26:29950 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 436/475
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02COMPlayers 209/225
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03COMPlayers 25/250
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04COMPlayers 27/250
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05COMPlayers 136/200
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06COMPlayers 43/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Isolated rust validation?
These Rust Tracker lists carry Isolated rust validation: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Isolated rust validation?
These tags are published by Isolated rust validation for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for Isolated rust validation?
Isolated rust validation's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 33 hours since this world was made.
Location and Status
How reliable is Isolated rust validation, and is it online now?
Offline now, Isolated rust validation was last seen 33 hours ago. Uptime stood at 0% for the last 1 full day, 0 of 24 hours online. The first sighting by Rust Tracker was 26 October 2026.
Which Rust version is confirmed on Isolated rust validation?
Confirmed for Isolated rust validation: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
What location is Isolated rust validation hosted in?
No region is published by Isolated rust validation. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 134.255.255.26:29950.
Population
What is the player count on Isolated rust validation?
Last seen 33 hours ago; Isolated rust validation is offline at present. The last seven days put it at 0 players on average.
What rank does Isolated rust validation carry among Rust servers?
Top 69% of all ranked servers, and #15,400 on seven-day player hours: Isolated rust validation.
Settings
Which settings and rules are confirmed on Isolated rust validation?
The name of Isolated rust validation carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for Isolated rust validation?
Generated by the game: the procedural map on Isolated rust validation.
Connect
What is the way to join Isolated rust validation?
Open the console in Rust with F1 after starting the game, then type client.connect 134.255.255.26:29950. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.