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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,642online PAX41,101playing OCC2,829with players WIPED 3H110
MODModded traffic
Callsign

WRL15270=

PVE the world

Online 134.19.177.236:26295 checked 12m ago

biweekly wipes moddedcarbonpve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,270top 69%
Last wipe28d agobiweekly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 13d 14hThu 12 Nov, 18:23 UTC
  3. 27d 14hThu 26 Nov, 18:23 UTC
  4. 34d 14hThu 3 Dec, 19:00 UTCFW
  5. 41d 14hThu 10 Dec, 18:23 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 245 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 246/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 242 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 66/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 101 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 88/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 42/200
  5. 05MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 50 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 10/100
  6. 06MOD
    Callsign EMP015groups of 8+ · biweekly · 44 on average Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
    Players 46/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry PVE the world?

These Rust Tracker lists carry PVE the world: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the tags mean that PVE the world is listed under?

Listed for the server browser to read, PVE the world publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on PVE the world when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for PVE the world?

The prediction for PVE the world follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 28 days 9 hours. Tags list a wipe schedule of every two weeks.

Server Details

Is PVE the world up, and how does its uptime hold?

PVE the world is up and online at this moment. The uptime it reports puts the last restart about 3 days ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 19 September 2026.

Which Rust version is confirmed on PVE the world?

Confirmed for PVE the world: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on PVE the world?

For the last 48 hours it averaged 58 server fps; the floor was 35. Buildings, deployables and the rest of the world took it to a maximum of 66,432 entities. Peak memory use: 3,114 MB. Players feel lag when fps drops and the entity count climbs.

What location is PVE the world hosted in?

Nothing on region from PVE the world; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 134.19.177.236:26295.

Population

Is PVE the world busy?

Tracking PVE the world: 0 of 50 slots filled. Across the past seven days, 0 players on average.

What rank does PVE the world carry among Rust servers?

On player hours over seven days, PVE the world ranks #15,270, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on PVE the world?

No gather rate appears in PVE the world's name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for PVE the world?

A procedural map of size 3,500 runs on PVE the world, generated by the game from seed 1293617689. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto PVE the world?

Open the console in Rust with F1 after starting the game, then type client.connect 134.19.177.236:26295. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/Ccgms7xDME.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.