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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,622online PAX31,880playing OCC2,774with players WIPED 3H73
COMCommunity traffic
Callsign

RST15351=

RustServer_28076

Online 133.88.121.110:28015 checked 12m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:35 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 151/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 137/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 14/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 283 on average Rustoria.co - EU Main
    Players 22/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 13/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 54/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RustServer_28076?

On Rust Tracker, RustServer_28076 sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustServer_28076?

Listed for the server browser to read, RustServer_28076 publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on RustServer_28076 on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 6 hours after it.

On what schedule does RustServer_28076 wipe?

The record holds too few of RustServer_28076's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 11 days since this world was made.

Server Details

Is RustServer_28076 up, and how does its uptime hold?

RustServer_28076 is up and online at this moment. The uptime it reports puts the last restart about 5 days 6 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on RustServer_28076?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_28076 runs. To join, your game must be on the same protocol; Steam handles the update.

Is RustServer_28076 holding performance?

Server fps held an average of 136 across the last 48 hours, never below 97. Maximum entities carried: 47,589, from buildings and deployables to everything else. It drew as much as 2,361 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is RustServer_28076 in?

Region: none published by RustServer_28076. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 133.88.121.110:28015.

Player Count

Is RustServer_28076 busy?

Tracking RustServer_28076: 0 of 50 slots filled. Seven-day average for this server: 0 players.

Where does RustServer_28076 sit in the server rankings?

On player hours over seven days, RustServer_28076 ranks #15,351, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustServer_28076?

No gather rate appears in RustServer_28076's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is RustServer_28076 on?

A procedural map of size 3,000 runs on RustServer_28076, generated by the game from seed 27915. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join RustServer_28076?

To connect: start Rust, press F1, enter client.connect 133.88.121.110:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.