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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,676online PAX50,509playing OCC3,178with players WIPED 3H130
COMCommunity traffic
Callsign

RST15335=

RustServer_9257

Online 133.88.120.27:28015 checked 8m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctTue 15 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:47 UTC26d ago 1 – running 0
Tue 15 Sep, 21:28 UTC43d ago 2 halved by day 3 16.7 days 0
Tue 15 Sep, 11:02 UTC43d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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    Players 27/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RustServer_9257?

On Rust Tracker, RustServer_9257 sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that RustServer_9257 is listed under?

These tags are published by RustServer_9257 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on RustServer_9257 when wipe day lands?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd dropped below half where it did not hold.

On what schedule does RustServer_9257 wipe?

No next wipe to predict for RustServer_9257, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 26 days 19 hours since this world was made.

Server Details

How reliable is RustServer_9257, and is it online now?

Tracking shows RustServer_9257 online as of now. The uptime it reports puts the last restart about 5 days 10 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 14 September 2026.

Which Rust build is RustServer_9257 running?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_9257 runs. To join, your game must be on the same protocol; Steam handles the update.

Is RustServer_9257 holding performance?

For the last 48 hours it averaged 103 server fps; the floor was 88. Peak entity count: 47,166, covering buildings, deployables and all else in the world. Peak memory use: 2,358 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is RustServer_9257 in?

Region: none published by RustServer_9257. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 133.88.120.27:28015.

Population

Is RustServer_9257 busy?

Tracking RustServer_9257: 0 of 50 slots filled. The last seven days put it at 0 players on average.

Where does RustServer_9257 sit in the server rankings?

Seven-day player hours put RustServer_9257 at #15,335, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on RustServer_9257?

The name of RustServer_9257 carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on RustServer_9257?

The map on RustServer_9257 is procedural, size 3,000, seed 5670, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join RustServer_9257?

Open the console in Rust with F1 after starting the game, then type client.connect 133.88.120.27:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.