SOL016
Solo Rust
Offline 133.18.148.117:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 164/250
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02COMPlayers 148/200
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03COMPlayers 15/250
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04COMPlayers 20/250
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05COMPlayers 16/100
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06COMPlayers 64/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Solo Rust?
On Rust Tracker, Solo Rust sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Solo Rust?
These tags are published by Solo Rust for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Solo Rust?
Too few wipes on record for Solo Rust to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 45 days 16 hours.
Server Details
How reliable is Solo Rust, and is it online now?
Offline: Solo Rust confirmed offline, last seen 45 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Solo Rust?
Rust network protocol 2633 and build 163794 is the build on Solo Rust; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Which location is Solo Rust in?
No region is published by Solo Rust. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 133.18.148.117:28015.
Population
How many players are on Solo Rust right now?
Offline: Solo Rust, last seen 45 days 15 hours ago.
Settings
Which settings and rules are confirmed on Solo Rust?
No gather rate appears in Solo Rust's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Solo Rust?
Procedural map on Solo Rust, made by the game.
Connect
What is the way to join Solo Rust?
To connect: start Rust, press F1, enter client.connect 133.18.148.117:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.