PRV11195=
PvE|Prvt|RustServer_4991
Online 133.117.73.235:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01PVEPlayers 66/200
-
02PVEPlayers 20/200
-
03PVEPlayers 43/200
-
04PVEPlayers 3/200
-
05PVEPlayers 21/150
-
06PVEPlayers 16/100
Quick answers
From the figures on this page.
Filters
Where does PvE|Prvt|RustServer_4991 appear in Rust Tracker lists and filters?
These Rust Tracker lists carry PvE|Prvt|RustServer_4991: PvE servers, tracked live and Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the tags mean that PvE|Prvt|RustServer_4991 is listed under?
Listed for the server browser to read, PvE|Prvt|RustServer_4991 publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^p (PvE): No player fights — the world is the danger. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on PvE|Prvt|RustServer_4991 when wipe day lands?
Recent wipes averaged a peak of 2 players. 14 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for PvE|Prvt|RustServer_4991?
Too few wipes on record for PvE|Prvt|RustServer_4991 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 28 days since this world was made.
Server Details
What is the uptime on PvE|Prvt|RustServer_4991, and is it online?
Right now PvE|Prvt|RustServer_4991 is online. About 6 days 1 hours ago it restarted last, based on reported uptime. 85% uptime over the last 7 full days, with 143 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on PvE|Prvt|RustServer_4991?
Rust network protocol 2635 and build 168909 is the build on PvE|Prvt|RustServer_4991; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does PvE|Prvt|RustServer_4991 run?
Average server fps over the last 48 hours: 50, with a low of 36. Maximum entities carried: 111,942, from buildings and deployables to everything else. It drew as much as 4,338 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is PvE|Prvt|RustServer_4991 in?
Nothing on region from PvE|Prvt|RustServer_4991; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 133.117.73.235:28015.
Player Count
Is PvE|Prvt|RustServer_4991 busy?
Tracking PvE|Prvt|RustServer_4991: 0 of 5 slots filled. Peak of 1 in the last seven days, average 0 players.
What rank does PvE|Prvt|RustServer_4991 carry among Rust servers?
On player hours over seven days, PvE|Prvt|RustServer_4991 ranks #11,195, inside the top 50% of all ranked servers.
Settings
Which settings and rules are confirmed on PvE|Prvt|RustServer_4991?
No gather rate appears in PvE|Prvt|RustServer_4991's name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on PvE|Prvt|RustServer_4991?
The map on PvE|Prvt|RustServer_4991 is procedural, size 4,500, seed 8762, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join PvE|Prvt|RustServer_4991?
To connect: start Rust, press F1, enter client.connect 133.117.73.235:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.