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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,824online PAX75,694playing OCC3,728with players WIPED 3H230
COMCommunity traffic
Callsign

RST15335=

RustServer_1258

Online 133.117.73.215:28015 checked 11m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:40 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 539/625
  2. 02COM
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    Players 423/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 290 on average Rusty Moose |EU Main|
    Players 119/250
  4. 04COM
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    Players 56/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 275 on average Rustoria.co - EU Main
    Players 125/250
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 236 on average Rustoria.co - EU East Medium
    Players 243/225
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RustServer_1258?

On Rust Tracker, RustServer_1258 sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that RustServer_1258 is listed under?

These tags are published by RustServer_1258 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on RustServer_1258 when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does RustServer_1258 wipe?

The record holds too few of RustServer_1258's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 10 days 10 hours.

Server Details

How reliable is RustServer_1258, and is it online now?

Tracking shows RustServer_1258 online as of now. About 5 days 14 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on RustServer_1258?

Rust network protocol 2635 and build 168909 is the build on RustServer_1258; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is RustServer_1258 holding performance?

Average server fps over the last 48 hours: 93, with a low of 59. Maximum entities carried: 50,291, from buildings and deployables to everything else. Peak memory use: 2,348 MB. A climbing entity count and low fps are what register as lag for players.

Where does RustServer_1258 sit?

Region: none published by RustServer_1258. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 133.117.73.215:28015.

Population

Is RustServer_1258 busy?

Tracking RustServer_1258: 0 of 50 slots filled. Seven-day average for this server: 0 players.

How does RustServer_1258 compare in the rankings?

On player hours over seven days, RustServer_1258 ranks #15,335, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on RustServer_1258?

Nothing in RustServer_1258's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is RustServer_1258 on?

The map on RustServer_1258 is procedural, size 3,000, seed 31335, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join RustServer_1258?

To connect: start Rust, press F1, enter client.connect 133.117.73.215:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.