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ATIS RTRC INFO R SRV11,887online PAX99,467playing OCC3,953with players WIPED 3H406
VANVanilla traffic
Callsign

LGC3068=

[ASIA] Logic - Weekly | Biweekly BP | Skins

Online 132.226.191.134:28015 checked 10m ago

weekly wipes vanillacarbon
Clearance · join
Players now 1/ 100 1% full
7-day average1peak 2
Rank#3,068top 14%
Last wipe6d agoweekly schedule
Next wipe21hFri 30 Oct, 14:40 UTC
Track history

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Friday 30 October, 14:40 UTC, in 21h.

Every Friday at 14:40 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1.5

Coming wipes

  1. 21hFri 30 Oct, 14:40 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 7d 21hFri 6 Nov, 14:40 UTC
  4. 14d 21hFri 13 Nov, 14:40 UTC
  5. 21d 21hFri 20 Nov, 14:40 UTC
  6. 28d 21hFri 27 Nov, 14:40 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 35d 21hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC6d ago 2 – running 1
Fri 16 Oct, 14:41 UTC13d ago 3 held half 7 days 1
Fri 9 Oct, 14:38 UTC20d ago 2 held half 7 days 1
Thu 1 Oct, 17:43 UTC FW27d ago 7 halved by day 2 7.9 days 1
Sat 26 Sep, 18:50 UTC32d ago 14 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [ASIA] Logic - Weekly | Biweekly BP | Skins appear in Rust Tracker lists and filters?

Community servers, no tags and Vanilla Rust servers, tracked live — the Rust Tracker lists that include [ASIA] Logic - Weekly | Biweekly BP | Skins. On the server list, these filters bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on [ASIA] Logic - Weekly | Biweekly BP | Skins?

These tags are published by [ASIA] Logic - Weekly | Biweekly BP | Skins for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on [ASIA] Logic - Weekly | Biweekly BP | Skins on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 17 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 1.5 the crowd dropped below half where it did not hold.

When does [ASIA] Logic - Weekly | Biweekly BP | Skins wipe?

Wipe rhythm at [ASIA] Logic - Weekly | Biweekly BP | Skins: every Friday at 14:40 UTC. Friday 30 October at 14:40 UTC is when the next wipe falls due. 6 days 2 hours since this world was made. A weekly wipe schedule is published in its tags.

Server Details

Is [ASIA] Logic - Weekly | Biweekly BP | Skins up, and how does its uptime hold?

Right now [ASIA] Logic - Weekly | Biweekly BP | Skins is online. About 6 days ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 26 September 2026.

What Rust version is [ASIA] Logic - Weekly | Biweekly BP | Skins on?

Rust network protocol 2635 and build 168909 is the build on [ASIA] Logic - Weekly | Biweekly BP | Skins; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is [ASIA] Logic - Weekly | Biweekly BP | Skins holding performance?

Average server fps over the last 48 hours: 70, with a low of 56. Buildings, deployables and the rest of the world took it to a maximum of 121,705 entities. Peak memory use: 6,061 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does [ASIA] Logic - Weekly | Biweekly BP | Skins sit?

The name of [ASIA] Logic - Weekly | Biweekly BP | Skins points to Asia, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 132.226.191.134:28015.

Population

How many players are on [ASIA] Logic - Weekly | Biweekly BP | Skins right now?

[ASIA] Logic - Weekly | Biweekly BP | Skins is at 1 players, capacity 100. Peak of 2 in the last seven days, average 1 players. Busiest window in 48 hours: 18:00 UTC, 1 players on average.

How does [ASIA] Logic - Weekly | Biweekly BP | Skins compare in the rankings?

Seven-day player hours put [ASIA] Logic - Weekly | Biweekly BP | Skins at #3,068, within the top 14% of all ranked servers.

Settings

Which settings and rules are confirmed on [ASIA] Logic - Weekly | Biweekly BP | Skins?

No gather rate appears in [ASIA] Logic - Weekly | Biweekly BP | Skins's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. The plugin count stands at Carbon. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for [ASIA] Logic - Weekly | Biweekly BP | Skins?

A procedural map of size 4,500 runs on [ASIA] Logic - Weekly | Biweekly BP | Skins, generated by the game from seed 2066625285. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join [ASIA] Logic - Weekly | Biweekly BP | Skins?

Open the console in Rust with F1 after starting the game, then type client.connect 132.226.191.134:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/Z5wmE6akMm.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.