CLS14632
Classic
Offline 131.241.227.208:29015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 510/575
-
02COMPlayers 340/400
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03COMPlayers 41/250
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04COMPlayers 38/250
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05COMPlayers 116/150
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06COMPlayers 127/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Classic?
Community servers, no tags — the Rust Tracker lists that include Classic. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Classic is listed under?
These tags are published by Classic for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Classic wipe?
Classic's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 44 days since this world was made.
Location and Status
What is the uptime on Classic, and is it online?
Offline now, Classic was last seen 39 days 15 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 19 September 2026.
Which Rust build is Classic running?
Confirmed for Classic: Rust network protocol 2633 and build 164530, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Classic sit?
No region is published by Classic. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 131.241.227.208:29015.
Player Count
Is Classic busy?
Last seen 39 days 15 hours ago; Classic is offline at present.
How does Classic compare in the rankings?
On player hours over seven days, Classic ranks #14,632, inside the top – of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Classic?
Nothing in Classic's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for Classic?
Procedural map on Classic, made by the game.
How to Join
Which steps join Classic?
Open the console in Rust with F1 after starting the game, then type client.connect 131.241.227.208:29015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp500
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.