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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,845online PAX80,760playing OCC3,897with players WIPED 3H164
MODModded traffic
Callsign

VDR3916=

VoidOrder_PVEServer

Online 131.129.135.38:28015 checked 7m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 30 0% full
7-day average1peak 12
Rank#3,916top 18%
Last wipe24d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k5 Oct9 Oct14 Oct18 Oct23 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 63/300
  3. 03MOD
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    Players 36/200
  4. 04MOD
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    Players 42/200
  5. 05MOD
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    Players 30/100
  6. 06MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 35 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show VoidOrder_PVEServer?

On Rust Tracker, VoidOrder_PVEServer sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on VoidOrder_PVEServer?

The game's server browser reads these tags from VoidOrder_PVEServer: gmrust (Game mode): Standard survival mode for Rust; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does VoidOrder_PVEServer wipe?

The next wipe at VoidOrder_PVEServer is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days 13 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

Is VoidOrder_PVEServer up, and how does its uptime hold?

VoidOrder_PVEServer is up and online at this moment. By its own uptime figure, the last restart was roughly 3 days 8 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 5 October 2026.

Which Rust build is VoidOrder_PVEServer running?

Confirmed for VoidOrder_PVEServer: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Is VoidOrder_PVEServer holding performance?

Average server fps over the last 48 hours: 95, with a low of 69. Maximum entities carried: 144,935, from buildings and deployables to everything else. Peak memory use: 4,379 MB. A climbing entity count and low fps are what register as lag for players.

Where does VoidOrder_PVEServer sit?

Nothing on region from VoidOrder_PVEServer; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 131.129.135.38:28015.

Player Count

Is VoidOrder_PVEServer busy?

Slots 30; players on board 0: that is VoidOrder_PVEServer now. Over seven days: average 1, peak 12 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 1 players.

What rank does VoidOrder_PVEServer carry among Rust servers?

Top 18% of all ranked servers, and #3,916 on seven-day player hours: VoidOrder_PVEServer.

Settings

Which settings and rules are confirmed on VoidOrder_PVEServer?

Nothing in VoidOrder_PVEServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for VoidOrder_PVEServer?

Generated by the game from seed 1234567, the procedural map on VoidOrder_PVEServer measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join VoidOrder_PVEServer?

Open the console in Rust with F1 after starting the game, then type client.connect 131.129.135.38:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://x.com/s_darts0425.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.