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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,611online PAX34,878playing OCC2,847with players WIPED 3H62
COMCommunity traffic
Callsign

PRV6689

Rust Privado [Tailscale]

Online 129.146.83.13:28015 checked 10m ago

Clearance · join
Players now 0/ 10 0% full
7-day average1peak 2
Rank#6,689top 30%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5205:0007:0020:0004:0005:0002:00

Hourly average and peak, UTC.

Server performance

02040608005:0007:0020:0004:0005:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:20 UTC22d ago 0 – running 2
Sun 4 Oct, 23:15 UTC23d ago 2 – 0.4 days 0
Mon 28 Sep, 03:19 UTC30d ago 2 held half 6.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 532 on average Rusty Moose |EU Mondays|
    Players 214/250
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 327 on average Rustoria.co - EU Main
    Players 15/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 325 on average Rusty Moose |EU Main|
    Players 19/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 115/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 278 on average Rustoria.co - EU East Medium
    Players 40/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 42/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Privado [Tailscale]?

Community servers, no tags — the Rust Tracker lists that include Rust Privado [Tailscale]. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Rust Privado [Tailscale] carry, and what do they mean?

Listed for the server browser to read, Rust Privado [Tailscale] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Rust Privado [Tailscale] when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does Rust Privado [Tailscale] wipe?

Wipe times at Rust Privado [Tailscale] are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 22 days 18 hours.

Location and Status

Is Rust Privado [Tailscale] up, and how does its uptime hold?

Right now Rust Privado [Tailscale] is online. About 1 hours ago it restarted last, based on reported uptime. 9% uptime over the last 7 full days, with 15 of 168 hours up. First contact for Rust Tracker: 25 September 2026.

Which Rust version is confirmed on Rust Privado [Tailscale]?

Rust network protocol 2635 and build 168909 on Windows is what Rust Privado [Tailscale] runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does Rust Privado [Tailscale] run?

Server fps held an average of 60 across the last 48 hours, never below 60. Buildings, deployables and the rest of the world took it to a maximum of 99,038 entities. Memory peaked at 2,278 MB. Players feel lag when fps drops and the entity count climbs.

Where does Rust Privado [Tailscale] sit?

No region is published by Rust Privado [Tailscale]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 129.146.83.13:28015.

Player Count

Is Rust Privado [Tailscale] busy?

Slots 10; players on board 0: that is Rust Privado [Tailscale] now. Seven-day average 1 players; peak 2. Busiest window in 48 hours: 05:00 UTC, 2 players on average.

What rank does Rust Privado [Tailscale] carry among Rust servers?

On player hours over seven days, Rust Privado [Tailscale] ranks #6,689, inside the top 30% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Privado [Tailscale]?

Nothing in Rust Privado [Tailscale]'s name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.

Which map is confirmed for Rust Privado [Tailscale]?

Generated by the game from seed 112658767, the procedural map on Rust Privado [Tailscale] measures 4,150. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Rust Privado [Tailscale]?

To connect: start Rust, press F1, enter client.connect 129.146.83.13:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.