PRV6689
Rust Privado [Tailscale]
Online 129.146.83.13:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC22d ago | 0 | – | running | 2 |
| Sun 4 Oct, 23:15 UTC23d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 03:19 UTC30d ago | 2 | held half | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 214/250
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02COMPlayers 15/250
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03COMPlayers 19/250
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04COMPlayers 115/200
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05COMPlayers 40/200
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06COMPlayers 42/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Rust Privado [Tailscale]?
Community servers, no tags — the Rust Tracker lists that include Rust Privado [Tailscale]. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Rust Privado [Tailscale] carry, and what do they mean?
Listed for the server browser to read, Rust Privado [Tailscale] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on Rust Privado [Tailscale] when wipe day lands?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
When does Rust Privado [Tailscale] wipe?
Wipe times at Rust Privado [Tailscale] are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 22 days 18 hours.
Location and Status
Is Rust Privado [Tailscale] up, and how does its uptime hold?
Right now Rust Privado [Tailscale] is online. About 1 hours ago it restarted last, based on reported uptime. 9% uptime over the last 7 full days, with 15 of 168 hours up. First contact for Rust Tracker: 25 September 2026.
Which Rust version is confirmed on Rust Privado [Tailscale]?
Rust network protocol 2635 and build 168909 on Windows is what Rust Privado [Tailscale] runs. Steam updates it for you; your game must share the protocol to join.
How smoothly does Rust Privado [Tailscale] run?
Server fps held an average of 60 across the last 48 hours, never below 60. Buildings, deployables and the rest of the world took it to a maximum of 99,038 entities. Memory peaked at 2,278 MB. Players feel lag when fps drops and the entity count climbs.
Where does Rust Privado [Tailscale] sit?
No region is published by Rust Privado [Tailscale]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 129.146.83.13:28015.
Player Count
Is Rust Privado [Tailscale] busy?
Slots 10; players on board 0: that is Rust Privado [Tailscale] now. Seven-day average 1 players; peak 2. Busiest window in 48 hours: 05:00 UTC, 2 players on average.
What rank does Rust Privado [Tailscale] carry among Rust servers?
On player hours over seven days, Rust Privado [Tailscale] ranks #6,689, inside the top 30% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Privado [Tailscale]?
Nothing in Rust Privado [Tailscale]'s name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Rust Privado [Tailscale]?
Generated by the game from seed 112658767, the procedural map on Rust Privado [Tailscale] measures 4,150. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join Rust Privado [Tailscale]?
To connect: start Rust, press F1, enter client.connect 129.146.83.13:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.