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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,693online PAX37,293playing OCC2,927with players WIPED 3H93
COMCommunity traffic
Callsign

DVL8496

Development Server

Offline 128.79.240.55:28015 checked 3d ago

Clearance · join
Players now 0/ 50 0% full
7-day average1peak 1
Rank#8,496top 38%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Development Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Development Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Development Server?

The game's server browser reads these tags from Development Server: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for Development Server?

Development Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 6 days 5 hours.

Server Details

How reliable is Development Server, and is it online now?

Tracking shows Development Server offline as of now, last seen 3 days 13 hours ago. 7 of 144 hours up over the last 6 full days: 5% uptime. Rust Tracker logged it first on 22 October 2026.

What Rust version is Development Server on?

Confirmed for Development Server: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Development Server sit?

No region is published by Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 128.79.240.55:28015.

Population

How many players are on Development Server right now?

Last seen 3 days 13 hours ago; Development Server is offline at present. Seven-day average 1 players; peak 1.

How does Development Server compare in the rankings?

Top 38% of all ranked servers, and #8,496 on seven-day player hours: Development Server.

Settings

Which settings and rules are confirmed on Development Server?

The name of Development Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Development Server?

A procedural map runs on Development Server, generated by the game.

How to Join

How do you get onto Development Server?

To connect: start Rust, press F1, enter client.connect 128.79.240.55:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.